Monster Dossier
Daetouk
Daetouk is a fantasy monster entry from source EC1.
Traits
uniquecemediumghoulundead
Rules & statistics
Monster Profile
Perception
12
Senses
- Name
- darkvision
Languages
- Languages
- common
- necril
Skills
- Acrobatics
- 9
- Athletics
- 9
- Intimidation
- 9
- Stealth
- 9
Ability Mods
- Str
- 3
- Dex
- 4
- Con
- 2
- Int
- 1
- Wis
- 2
- Cha
- 4
Items
- composite shortbow (20 arrows)
Defenses
- Ac
- 19
- Saving Throws
- Fort
- 9
- Ref
- 12
- Will
- 8
- Hp
- Hp
- 45
- Abilities
- negative healing
Speed
- Walk
- 30
- Burrow
- 5
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 12
- Traits
- finesse
- Effects
- ghast fever
- paralysis
- Damage
- 2d6+4 piercing plus ghast fever and paralysis
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 12
- Traits
- agile
- finesse
- Effects
- paralysis
- Damage
- 2d4+4 slashing plus paralysis
- Types
- slashing
- Range
- Ranged
- Name
- shortbow
- Attack
- 12
- Traits
- deadly
- propulsive
- range increment
- reload
- Damage
- 1d6+4 piercing
- Types
- piercing
Abilities
- Mid
- Traits
- aura
- olfactory
- Entries
- 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a 18 Fortitude save or become sickened|CRB|sickened 1 (plus slowed|CRB|slowed 1 as long as itʼs sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
- Name
- Stench
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- manipulate
- Requirements
- Daetouk is adjacent to the corpse of a creature that died within the last hour
- Entries
- Daetouk devours a chunk of the corpse and regains 3d6 Hit Points. He can regain Hit Points from any given corpse only once.
- Name
- Consume Flesh
- Type
- affliction
- Name
- Ghast Fever
- Traits
- disease
- DC
- 18
- Saving Throw
- Fortitude
- Stages
- Stage
- 1
- Entry
- carrier with no ill effect
- Duration
- 1 day
- Stage
- 2
- Entry
- 3d8 negative damage and regains half as many Hit Points from all healing
- Duration
- 1 day
- Stage
- 3
- Entry
- as stage 2
- Duration
- 1 day
- Stage
- 4
- Entry
- 3d8 negative damage and gains no benefit from healing
- Duration
- 1 day
- Stage
- 5
- Entry
- as stage 4
- Duration
- 1 day
- Stage
- 6
- Entry
- dead, and rises as a ghast the next midnight.
- Duration
- N/A
- Traits
- incapacitation
- occult
- necromancy
- Entries
- Any living creature hit by Daetouk's attack must succeed at a 18 Fortitude save or become paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.
- Name
- Paralysis
- Activity
- Number
- 1
- Unit
- action
- Traits
- move
- Entries
- Daetouk jumps up to half his Speed.
- This movement doesn't trigger reactions.
- Name
- Swift Leap
Background
Lore
No lore provided.