Monster Dossier
Daelum
Daelum is a fantasy monster entry from source OoA2.
Traits
rarenlargeconstruct
Rules & statistics
Monster Profile
Perception
11
Senses
- Name
- darkvision
Languages
- Languages
- common
- koutrotrern
- staimorairn
Skills
- Athletics
- 11
- Mining lore
- 10
- Survival
- 11
Ability Mods
- Str
- 5
- Dex
- 3
- Con
- 5
- Int
- 2
- Wis
- 3
- Cha
- 0
Items
- pick
Defenses
- Ac
- 21
- Saving Throws
- Fort
- 13
- Ref
- 11
- Will
- 9
- Hp
- Hp
- 76
- Immunities
- bleed
- death effects
- disease
- doomed
- drained
- fatigued
- healing
- mental
- necromancy
- nonlethal attacks
- paralyzed
- poisoned
- sickened
- unconscious
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Traits
- fatal
- reach
- Name
- pick
- Attack
- 13
- Damage
- 1d6+7 piercing
- Range
- Melee
- Traits
- agile
- reach
- Name
- claw
- Attack
- 13
- Damage
- 2d4+7 slashing
- Range
- Melee
- Name
- hoof
- Attack
- 13
- Damage
- 2d6+7 bludgeoning
Abilities
- Mid
- Name
- Attack of Opportunity
- Activity
- Number
- 1
- Unit
- reaction
- Bot
- Name
- Belly Hatch
- Entries
- The daelum can Interact to stow or remove an item from their belly hatch, which can hold up to 10 Bulk.
- Name
- Gallop
- Activity
- Number
- 2
- Unit
- action
- Requirements
- The daelum is in quadruped form
- Entries
- The daelum Strides twice. They have a +10-foot circumstance bonus to their Speed during these Strides.
- Name
- Shift Form
- Activity
- Number
- 1
- Unit
- action
- Entries
- The daelum transforms into a quadruped. While in this form, their Speed increases by 10 feet and they don't count the contents of their belly hatch against the total amount they can carry. The daelum can make hoof Strikes in quadruped form, but not pick or claw Strikes. Using this ability again returns the daelum to their bipedal form.
- Name
- Smog Cloud
- Activity
- Number
- 2
- Unit
- action
- Traits
- arcane
- evocation
- poison
- Entries
- The daelum unleashes a cloud of smog in a 10-foot emanation. The cloud persists for 3 rounds, but doesn't move with the daelum. All creatures within the cloud are concealed. A creature that begins its turn in the smog cloud must attempt a 18 Fortitude save (creatures that must breathe and don't hold their breath take a –2 circumstance penalty on their save).
- Type
- successDegree
- Entries
- Critical Success
- No effect and temporarily immune for 1 hour.
- Success
- The creature is sickened||sickened 1.
- Failure
- The creature is sickened||sickened 2.
- Critical Failure
- The creature is sickened||sickened 2 and slowed||slowed 1.
Background
Lore
No lore provided.