Monster Dossier

Cyclops

Cyclops is a fantasy monster entry from source B1.

Level 5

Traits

uncommonnelargegianthumanoid

Rules & statistics

Monster Profile

Perception

12

Senses

  • Name
    low-light vision

Languages

Languages
  • common
  • cyclops
  • jotun

Skills

Athletics
14
Intimidation
10
Survival
12
Fortune-telling lore
13

Ability Mods

Str
5
Dex
-1
Con
2
Int
0
Wis
3
Cha
-1

Items

  • greataxe
  • heavy crossbow (10 bolts)
  • hide armor

Defenses

Ac
21
Saving Throws
Fort
13
Ref
8
Will
12
Hp
  • Hp
    80

Speed

Walk
30

Attacks

  • Range
    Melee
    Name
    greataxe
    Attack
    14
    Traits
    • reach
    • sweep
    Damage
    1d12+9 slashing
    Types
    • slashing
  • Range
    Ranged
    Name
    heavy crossbow
    Attack
    8
    Traits
    • range increment
    • reload
    Damage
    1d10+4 piercing
    Types
    • piercing

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Ferocity
  • Activity
    Number
    1
    Unit
    free
    Traits
    • divination
    • occult
    • fortune
    Trigger
    The cyclops is about to roll a d20.
    Frequency
    Unit
    day
    Number
    1
    Entries
    • The cyclops peers into an occluded spectrum of possible futures. It gets a success (but not a critical success) on the roll instead of rolling.
    Name
    Flash of Insight
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • flourish
    Entries
    • The cyclops makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within its melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit. A Swipe counts as two attacks for the cyclops's multiple attack penalty.
    Name
    Swipe

Background

Lore

No lore provided.