Monster Dossier
Cunning Fox
Cunning Fox is a fantasy monster entry from source B3.
Traits
nsmallbeastincorporealspirit
Rules & statistics
Monster Profile
Perception
9
Senses
- Name
- darkvision
Languages
- Languages
- common
- sylvan
- Abilities
- tongues
Skills
- Acrobatics
- 6
- Deception
- 6
- Stealth
- 8
- Survival
- 5
Ability Mods
- Str
- 1
- Dex
- 3
- Con
- 0
- Int
- 2
- Wis
- 2
- Cha
- 1
Defenses
- Ac
- 16
- Saving Throws
- Fort
- 5
- Ref
- 8
- Will
- 7
- Hp
- Hp
- 14
- Immunities
- poison
- precision
- disease
- paralyzed
Speed
- Walk
- 40
Attacks
- Range
- Melee
- Name
- horn
- Attack
- 6
- Traits
- finesse
- magical
- Damage
- 1d8+1 force
- Types
- force
- Range
- Melee
- Name
- jaws
- Attack
- 6
- Traits
- agile
- finesse
- magical
- Damage
- 1d4+1 force
- Types
- force
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 17
- Entry
- 0
- Level
- 1
- Spells
- Name
- guidance
- Name
- read aura
- Name
- stabilize
- 1
- Spells
- Name
- detect poison
- Name
- purify food and drink
- 3
- Spells
- Name
- wanderer's guide
- Constant
- 5
- Spells
- Name
- tongues
Abilities
- Activity
- Number
- 2
- Unit
- action
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The spirit guide forms a bond with a mortal creature. While the bond exists, the spirit guide increases their current and maximum Hit Points by 10, gains a +2 status bonus to their attack and damage rolls, and can communicate telepathically with the bonded mortal as long as the two beings are on the same plane. The spirit guide can only be bonded with one mortal at a time, and they can take this action again to end the bond or to form a new bond (which also ends the old bond). The bond also ends if the spirit guide or the mortal dies.
- This bond strengthens the spirit guide's connection to the Material Plane. While bonded, the spirit guide loses the incorporeal and spirit traits, loses their immunities and resistances, and changes their Strike||Strikes to deal the appropriate physical damage (typically piercing or slashing) instead of force damage.
- Name
- Bond with Mortal
- Activity
- Number
- 2
- Unit
- action
- Requirements
- The spirit guide is currently Bonded with a Mortal
- Entries
- The spirit guide makes a jaws Strike. If this attack hits, the bonded mortal can spend their reaction to Strike the same target.
- Name
- Bonded Strike
Background
Lore
No lore provided.