Monster Dossier
Crawling Hand
Crawling Hand is a fantasy monster entry from source B2.
Traits
netinyundead
Rules & statistics
Monster Profile
Perception
5
Senses
- Name
- lifesense
- Range
- 30
- Type
- imprecise
- Name
- tremorsense
- Range
- 30
Languages
- Languages
- common (can't speak any language)
Skills
- Athletics
- 5
- Stealth
- 6
- Survival
- 2
Ability Mods
- Str
- 1
- Dex
- 3
- Con
- 0
- Int
- -4
- Wis
- 0
- Cha
- 0
Defenses
- Ac
- 12
- Saving Throws
- Fort
- 2
- Ref
- 5
- Will
- 2
- Hp
- Hp
- 8
- Abilities
- negative healing
Speed
- Walk
- 30
- Climb
- 30
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 7
- Traits
- agile
- finesse
- Effects
- Grab
- Damage
- 1d4+1 slashing plus Grab
- Types
- slashing
Abilities
- Entries
- A Medium or smaller creature that is grabbed by the crawling hand has difficulty speaking and must spend an extra action to perform any action with the verbal trait.
- Name
- Grip Throat
- Entries
- A crawling hand can be assigned a quarry by anointing the hand with a drop of the intended quarry's blood. If the hand ever has no quarry, it automatically gains the next creature it damages as its quarry. The hand gains a +1 circumstance bonus to Perception checks when it Seeks its quarry, to Survival checks when it Tracks its quarry, and damage rolls when it Strike||Strikes its quarry.
- Name
- Mark Quarry
Background
Lore
No lore provided.