Monster Dossier
Counteflora
Counteflora is a fantasy monster entry from source EC3.
Traits
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Rules & statistics
Monster Profile
Perception
18
Senses
- Type
- imprecise
- Name
- tremorsense
- Range
- 60
Skills
- Athletics
- 23
- Stealth
- Std
- 20
- In jungles and flower fields
- 24
Ability Mods
- Str
- 5
- Dex
- 6
- Con
- 6
- Int
- -4
- Wis
- 2
- Cha
- 0
Defenses
- Ac
- Std
- 29
- With tightened bracts
- 31
- Saving Throws
- Fort
- 22
- Ref
- 20
- Will
- 14
- Hp
- Hp
- 220
- Immunities
- poison
- Weaknesses
- Amount
- 10
- Name
- cold
- Amount
- 10
- Name
- fire
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- vines
- Attack
- 21
- Traits
- agile
- Damage
- 2d6+9 slashing
- Types
- slashing
- Range
- Melee
- Name
- head
- Attack
- 23
- Traits
- reach
- sweep
- Damage
- 3d10+9 bludgeoning
- Types
- bludgeoning
Abilities
- Mid
- Entries
- Whenever the counteflora takes cold damage, it takes a –10-foot circumstance penalty to Speed for 1 round.
- Name
- Frost Susceptibility
- Activity
- Number
- 2
- Unit
- action
- Entries
- The counteflora stiffens the specialized leaves around its flower head, protecting its sensitive seedpods. While its bracts are tightened, a counteflora gains a +2 circumstance bonus to AC and can use its head Strike and Furious Swing abilities, but it cannot use its Black Seed Cloud ability and it loses its sense of sight (so it must rely on its imprecise tremorsense when targeting other creatures). The counteflora can't use its head Strike of Furious Swing ability unless its bracts are tightened. The counteflora can loosen its bracts as a free action (this action has the concentrate trait).
- Name
- Tighten Bracts
- Bot
- Activity
- Number
- 2
- Unit
- action
- Entries
- The counteflora releases a cloud of black seedpods in a 15-foot-radius emanation. Non-counteflora creatures in the area must succeed at a Fortitude save or breathe in the toxic seeds. (Against plants and fungi, the seeds burrow into the creatures' flesh rather than infiltrate their lungs.)
- Name
- Black Seed Cloud
- Activity
- Number
- 1
- Unit
- varies
- Entry
- [for plants and fungi]
- Traits
- contact or inhaled
- poison
- Entries
- Saving Throw 30 Fortitude (32 for plants and fungi); Maximum Duration 6 rounds; Stage 1 4d6 poison damage and enfeebled|CRB|enfeebled 1 (1 round); Stage 2 6d6 poison damage, enfeebled|CRB|enfeebled 1, and fascinated (1 round)
- Name
- Counteflora Toxin
- Activity
- Number
- 3
- Unit
- action
- Traits
- attack
- Requirements
- The counteflora's bracts are tightened
- Entries
- The counteflora makes up to four headbutt Strike||Strikes (see Flower Headbutt), each against a different creature within reach.
- Name
- Furious Swing
Background
Lore
No lore provided.