Monster Dossier
Corrupted Priest
Corrupted Priest is a fantasy monster entry from source EC1.
Traits
uniquenemediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
11
Languages
- Languages
- common
Skills
- Diplomacy
- 7
- Nature
- 9
- Survival
- 9
- Niatros lore
- 8
Ability Mods
- Str
- 1
- Dex
- 0
- Con
- 1
- Int
- 1
- Wis
- 4
- Cha
- 2
Items
- leather armor
- gray robes
- trident
- wooden religious symbol of Niatros defaced with demonic runes
Defenses
- Ac
- 17
- Saving Throws
- Fort
- 8
- Ref
- 5
- Will
- 11
- Hp
- Hp
- 45
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- trident
- Attack
- 10
- Traits
- fatal
- thrown
- Damage
- 2d8+1 piercing
- Types
- piercing
Spellcasting
- Type
- Prepared
- Tradition
- primal
- DC
- 20
- Attack
- 12
- Entry
- 0
- Level
- 2
- Spells
- Name
- light
- Name
- produce flame
- Name
- stabilize
- Name
- tanglefoot
- 1
- Spells
- Name
- fear
- Name
- heal
- Name
- spider sting
- Name
- summon animal
- 2
- Spells
- Name
- barkskin
- Name
- flaming sphere
- Name
- summon elemental
Abilities
- Top
- Entries
- The corrupted priest can use Diplomacy to Make an Impression on animals and to make very simple Request||Requests of them.
- Name
- Wild Empathy
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The corrupted priest is targeted by an effect with the mental trait or that requires a Will save
- Entries
- The hermit's mind is a storm of chaos due to demonic influences. The creator of the triggering effect takes 3d8 mental damage (20 basic Will save).
- Name
- Roiling Mind
- Bot
- Entries
- Corrupted priests deal an extra 1d8 damage with their tridents, and any trident gains the fatal trait while the priest is using it (both the extra weapon damage die and the fatal trait have already been included above).
- Name
- Demonic Strength
Background
Lore
No lore provided.