Monster Dossier

Corrupt Guard

Corrupt Guard is a fantasy monster entry from source AoA4.

Level 12

Traits

rarelemediumdwarfhumanoid

Rules & statistics

Monster Profile

Perception

22

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • dwarven

Skills

Athletics
25
Diplomacy
19
Intimidation
21
Society
20
Stealth
25

Ability Mods

Str
7
Dex
3
Con
5
Int
0
Wis
4
Cha
1

Items

  • +1 resilient breastplate
  • +1 composite shortbow (50 arrows)
  • key to Thovraifaen's Prison
  • +1 striking maul

Defenses

Ac
32
Saving Throws
Fort
24
Ref
20
Will
21
Hp
  • Hp
    215

Speed

Walk
20

Attacks

  • Range
    Melee
    Name
    maul
    Attack
    28
    Traits
    • shove
    Damage
    2d12+15 bludgeoning
    Types
    • bludgeoning
  • Range
    Ranged
    Name
    composite shortbow
    Attack
    25
    Traits
    • deadly
    • range increment
    • reload
    Damage
    1d8+8 piercing
    Types
    • piercing

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Attack of Opportunity
Bot
  • Activity
    Number
    2
    Unit
    action
    Entries
    • A corrupt guard can dash their foe to the ground with a single blow. They attempt a single melee Strike. If this Strike hits, they also apply the critical success effect of a Trip. If they used a two-handed melee weapon (such as a maul) for the Strike, they can use the weapon's damage die size instead of the regular die size for the damage from a critical Trip, and they ignore Trip's requirement to have a hand free.
    Name
    Improved Knockdown

Background

Lore

No lore provided.