Monster Dossier

Corpselight

Corpselight is a fantasy monster entry from source AV1.

Level 2

Traits

rarecemediumundead

Rules & statistics

Monster Profile

Perception

7

Senses

  • Type
    precise
    Name
    corpse sense
    Range
    30
  • Name
    darkvision

Languages

Languages
  • common
  • necril

Skills

Athletics
7
Intimidation
8
Stealth
8

Ability Mods

Str
3
Dex
4
Con
1
Int
1
Wis
1
Cha
2

Defenses

Ac
17
Saving Throws
Fort
5
Ref
10
Will
7
Hp
  • Hp
    40
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • fear
  • paralyzed
Weaknesses
  • Amount
    5
    Name
    bludgeoning

Speed

Walk
25
Fly
25

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    10
    Damage
    1d8+6 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    10
    Traits
    • agile
    Damage
    1d6+6 slashing
    Types
    • slashing

Abilities

Top
  • Entries
    • A corpselight can sense dead bodies within range. This is a precise sense that functions through solid barriers less than 5 feet thick.
    Name
    Corpse Sense
Mid
  • Entries
    • A corpselight exposed to sunlight is stunned|CRB|stunned 2 and clumsy|CRB|clumsy 2, and cannot Claim a Corpse.
    Name
    Sunlight Powerlessness
  • Entries
    • When a corpselight is reduced to 0 Hit Points while merged with a corpse, it is instead reduced to 1 Hit Point as the corpse collapses to the ground and the corpselight emerges in its wisp form. While in wisp form, a corpselight is Tiny and can take no actions other than Claim Corpse or Fly. A corpselight that starts its turn in wisp form must attempt a DC 16 flat check at the end of its turn; if it fails, it loses 1 Hit Point. A corpselight reduced to 0 Hit Points while in wisp form is destroyed.
    Name
    Wisp Form
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • necromancy
    Prerequisites
    The corpselight is in wisp form and is adjacent to a Medium or Small corpse that hasn't been claimed by a corpselight in the past 24 hours
    Entries
    • The corpselight merges with the corpse, causes the corpse to Stand, and regains 3d6 Hit Points.
    Name
    Claim Corpse
  • Activity
    Number
    3
    Unit
    action
    Traits
    • emotion
    • fear
    • mental
    • necromancy
    • occult
    Prerequisites
    The corpselight is in a corpse
    Entries
    • The corpselight emits a sickly blue beam of light from its mouth and eyes in a 20-foot cone. All living creatures in this area must attempt a 18 Fortitude saving throw. If at least 1 creature fails its save, the corpselight regains 2d6 Hit Points, gaining any that exceed its maximum as temporary Hit Points that last for 1 minute. The corpselight can't use Death Light again for 1d4 rounds.
    • Type
      successDegree
      Entries
      Critical Success
      The creature is unaffected.
      Success
      The creature takes 1d6 negative damage.
      Failure
      The creature takes 2d6 negative damage and is frightened|CRB|frightened 1.
      Critical Failure
      The creature takes 4d6 negative damage and is frightened|CRB|frightened 3.
    Name
    Death Light

Background

Lore

No lore provided.