Monster Dossier
Cornugon
Cornugon is a fantasy monster entry from source B2.
Traits
lelargedevilfiend
Rules & statistics
Monster Profile
Perception
28
Senses
- Name
- greater darkvision
Languages
- Languages
- celestial
- common
- draconic
- infernal
- Abilities
- telepathy 100 feet
Skills
- Acrobatics
- 28
- Athletics
- 32
- Intimidation
- 30
- Religion
- 28
- Stealth
- 26
- Warfare lore
- 30
Ability Mods
- Str
- 8
- Dex
- 6
- Con
- 7
- Int
- 4
- Wis
- 6
- Cha
- 6
Items
- +2 greater striking unholy spiked chain
Defenses
- Ac
- 38
- Saving Throws
- Fort
- 31
- Ref
- 26
- Will
- 26
- Abilities
- +1 status to all saves vs. magic
- Hp
- Hp
- 300
- Immunities
- fire
- Weaknesses
- Amount
- 15
- Name
- good
- Resistances
- Amount
- 15
- Name
- physical
- Note
- except silver
- Amount
- 15
- Name
- poison
Speed
- Walk
- 25
- Fly
- 50
Attacks
- Range
- Melee
- Name
- spiked chain
- Attack
- 34
- Traits
- disarm
- evil
- finesse
- magical
- reach
- trip
- Effects
- stunning chain
- Damage
- 3d8+16 slashing plus 2d6 evil and stunning chain
- Types
- evil
- slashing
- Range
- Melee
- Name
- claw
- Attack
- 32
- Traits
- agile
- magical
- reach
- Damage
- 3d10+14 slashing plus 1d6 evil
- Types
- evil
- slashing
- Range
- Melee
- Name
- tail
- Attack
- 32
- Traits
- magical
- reach
- Effects
- infernal wound
- Damage
- 3d8+14 slashing plus 1d6 evil and infernal wound
- Types
- evil
- slashing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 36
- Entry
- 4
- Spells
- Name
- dimension door
- Amount
- at will
- 5
- Spells
- Name
- dimension door
- 7
- Spells
- Name
- dispel magic
- Name
- fireball
- Amount
- 2
- Name
- lightning bolt
- Amount
- 2
Abilities
- Mid
- Traits
- abjuration
- aura
- divine
- evil
- Entries
- 10 feet. A constant circle of protection against good is centered on the cornugon.
- Name
- Circle of Protection
- Traits
- aura
- divine
- enchantment
- Entries
- 100 feet.
- Allied evil creatures in the aura of a level lower than the devil's gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks.
- Name
- Commander's Aura
- Traits
- aura
- divine
- emotion
- enchantment
- fear
- mental
- Entries
- 10 feet, 34
- Name
- Frightful Presence
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Bot
- Activity
- Number
- 1
- Unit
- action
- Requirements
- The cornugon's last action was a success with a spiked chain Strike
- Entries
- The devil pulls the creature 5 feet closer and grabs it with the spiked chain (Escape 42). The creature is automatically freed if the devil makes another spiked chain attack or moves away.
- Name
- Chain of Malebolge
- Traits
- divine
- necromancy
- Entries
- A cornugon's tail Strike deals 4d6 persistent damage||persistent bleed damage.
- The DC of the flat check to stop the bleeding starts at 20 and is reduced to 15 only if someone successfully assists. The DC to Administer First Aid to a creature with an infernal wound increases by 10. A spellcaster or item using healing magic on an infernally wounded creature must succeed at a 34 counteract check or the magic fails to heal the creature.
- Name
- Infernal Wound
- Traits
- incapacitation
- Entries
- If the cornugon critically hits with its spiked chain Strike, the target must succeed at a 34 Fortitude save or be stunned for 1 round (1d4 rounds on a critical failure).
- Name
- Stunning Chain
Background
Lore
No lore provided.