Monster Dossier

Clockwork Hunter

Clockwork Hunter is a fantasy monster entry from source OoA1.

Level 0

Traits

uncommonnsmallclockworkconstructmindless

Rules & statistics

Monster Profile

Perception

7

Senses

  • Name
    darkvision

Skills

Athletics
Std
4
To Climb
8
Stealth
8

Ability Mods

Str
0
Dex
4
Con
0
Int
-5
Wis
3
Cha
-5

Items

  • crossbow bolt (10)

Defenses

Ac
18
Saving Throws
Fort
2
Ref
8
Will
5
Hp
  • Hp
    12
Immunities
  • death effects
  • disease
  • doomed
  • drained
  • fatigued
  • healing
  • mental
  • necromancy
  • nonlethal attacks
  • paralyzed
  • poisoned
  • sickened
  • unconscious
Weaknesses
  • Name
    electricity
    Amount
    2
  • Name
    orichalcum
    Amount
    2

Speed

Walk
25
Climb
25

Attacks

  • Range
    Melee
    Traits
    • agile
    • finesse
    Name
    leg
    Attack
    8
    Damage
    1d4 bludgeoning
  • Range
    Ranged
    Traits
    • range
    • reload
    Name
    crossbow bolt launcher
    Attack
    8
    Damage
    1d6 piercing

Abilities

Top
  • Name
    Wind-Up
    Entries
    • 48 hours, 14, standby
Bot
  • Name
    Salvage Ammunition
    Activity
    Number
    2
    Unit
    action
    Entries
    • The clockwork hunter gathers up any unattended crossbow bolts within reach and reloads its bolt launcher. The hunter restocks its supply of bolts, up to 10 bolts maximum.
  • Name
    Skirmish Strike
    Activity
    Number
    1
    Unit
    action
    Entries
    • The clockwork hunter shuffles its feet and its weapon in tandem. It either Steps and then Strikes, or Strikes and then Steps.
  • Name
    Target Weakness
    Activity
    Number
    2
    Unit
    action
    Entries
    • The clockwork hunter takes a moment to scan a creature for weaknesses, then Strikes with a +1 circumstance bonus to its attack roll. The hunter's Strike gains the deadly trait for this attack.

Background

Lore

No lore provided.