Monster Dossier

Child of Trishil

Child of Trishil is a fantasy monster entry from source BotD.

Level 8

Traits

rarenelargeundead

Rules & statistics

Monster Profile

Perception

18

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • necril

Skills

Acrobatics
13
Deception
15
Intimidation
15
Religion
18
Stealth
13

Ability Mods

Str
6
Dex
3
Con
4
Int
2
Wis
6
Cha
5

Defenses

Ac
27
Saving Throws
Fort
14
Ref
15
Will
18
Hp
  • Hp
    165
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • unconscious
Weaknesses
  • Name
    positive
    Amount
    10

Speed

Fly
40

Attacks

  • Range
    Melee
    Traits
    • deadly
    • evil
    • magical
    • reach
    • trip
    Name
    scything blade
    Attack
    20
    Damage
    2d10+6 slashing plus 1d6 negative
  • Range
    Melee
    Traits
    • agile
    • disease
    • evil
    • magical
    • reach
    Name
    pallid touch
    Attack
    20
    Damage
    2d10+6 negative plus pallid plague

Spellcasting

  • Tradition
    divine
    Type
    Innate
    DC
    26
    Entry
    3
    Spells
    • Name
      bind undead
      Amount
      2
    4
    Spells
    • Name
      harm
    • Name
      sudden blight
      Source
      APG

Abilities

Mid
  • Name
    Share Blessings
    Traits
    • divine
    • disease
    • evil
    • necromancy
    Entries
    • When the child of Trishil is destroyed, they explode in a blast of infectious rot. All creatures in a 10-foot emanation are exposed to pallid plague.
Bot
  • Type
    affliction
    Name
    Pallid Plague
    Traits
    • disease
    • divine
    • necromancy
    • virulent
    DC
    26
    Saving Throw
    Fortitude
    Stages
    • Stage
      1
      Entry
      carrier
      Duration
      3 days
    • Stage
      2
      Entry
      3d8 negative damage and doomed||doomed 1
      Duration
      1 day
    • Stage
      3
      Entry
      3d8 negative damage, doomed||doomed 1, and drained||drained 1
      Duration
      1 day
    • Stage
      4
      Entry
      4d8 negative damage, doomed||doomed 2, and drained||drained 1
      Duration
      1 day
    • Stage
      5
      Entry
      4d8 negative damage, doomed||doomed 3, and drained||drained 2
      Duration
      1 day
    • Stage
      6
      Entry
      dead. A creature that dies while infected with pallid plague rises as a zombie lord
      Duration
      page 172
  • Name
    Reap
    Activity
    Number
    2
    Unit
    action
    Entries
    • The child of Trishil makes a scything blade Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within their melee reach. Roll damage only once and apply it to each creature hit. Reap counts as two attacks for the child of Trishil's multiple attack penalty.
  • Name
    Wake the Dead
    Activity
    Number
    2
    Unit
    action
    Traits
    • divine
    • necromancy
    Frequency
    Number
    1
    Unit
    minute
    Requirements
    The child of Trishil is adjacent to a creature that died within the last minute
    Entries
    • The child of Trishil animates the dead with a touch of their hand. The creature must succeed at a 26 Will save or arise as a zombie lord|BotD. These zombies are controlled by the child of Trishil. A child of Trishil can control no more than four zombie lords at a time. If a child of Trishil has raised zombie lords before an encounter begins, they count toward the encounter's XP budget normally

Background

Lore

No lore provided.