Monster Dossier

Ceustodaemon

Ceustodaemon is a fantasy monster entry from source B1.

Level 6

Traits

nelargedaemonfiend

Rules & statistics

Monster Profile

Perception

14

Senses

  • Name
    darkvision
  • Name
    see invisibility

Languages

Languages
  • common
  • daemonic
Abilities
  • telepathy 100 feet

Skills

Deception
15
Intimidation
13
Stealth
12
Survival
10

Ability Mods

Str
5
Dex
2
Con
4
Int
0
Wis
2
Cha
3

Defenses

Ac
23
Saving Throws
Fort
16
Ref
12
Will
12
Hp
  • Hp
    130
Immunities
  • death effects

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    16
    Traits
    • evil
    • reach
    Effects
    • vicious wounds
    Damage
    2d10+5 piercing plus 1d6 evil and vicious wounds
    Types
    • evil
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    16
    Traits
    • agile
    • evil
    • magical
    • reach
    Effects
    • vicious wounds
    Damage
    2d6+5 slashing plus 1d6 evil and vicious wounds
    Types
    • evil
    • slashing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    23
    Entry
    1
    Spells
    • Name
      detect alignment
      Amount
      at will
      Notes
      • good only
    3
    Spells
    • Name
      dispel magic
      Amount
      2
    • Name
      paralyze
    4
    Spells
    • Name
      dimension door
      Amount
      at will
    7
    Spells
    • Name
      fly
    Constant
    2
    Spells
    • Name
      see invisibility

Abilities

  • Activity
    Number
    2
    Unit
    action
    Traits
    • divine
    • evocation
    • fire
    Entries
    • The ceustodaemon breathes flames in a 30-foot cone. Creatures in the cone take 7d6 fire damage (24 basic Reflex save). The ceustodaemon and each creature that fails the save catch fire, taking 2d6 persistent damage||persistent fire damage. The breath weapon can't be used again for 1d4 rounds.
    Name
    Breath Weapon
  • Entries
    • When bringing a ceustodaemon to another plane with effects like a planar binding or planar ally ritual, the primary and secondary skill DCs are reduced by 5, and the ceustodaemon demands only half the normal cost for its service.
    Name
    Drawn to Service
  • Entries
    • On a successful jaws or claw Strike, the ceustodaemon viciously tears into its victim as similar wounds appear on its own body. The target takes an extra 1d6 amount of damage, and the ceustodaemon takes the same extra damage. If this extra damage to the target is doubled, due to a critical hit, the ceustodaemon takes double damage as well.
    Name
    Vicious Wounds

Background

Lore

No lore provided.