Monster Dossier
Celestial Menagerie Bruiser
Celestial Menagerie Bruiser is a fantasy monster entry from source EC2.
Traits
nemediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
14
Languages
- Languages
- common
Skills
- Athletics
- Std
- 17
- To Shove
- 20
- Intimidation
- 16
- Stealth
- 13
- Survival
- 12
- Thievery
- 13
- Circus lore
- 12
Ability Mods
- Str
- 5
- Dex
- 1
- Con
- 2
- Int
- 0
- Wis
- 0
- Cha
- 2
Items
- chain shirt
- dagger
- face mask
- +1 striking greatclub
Defenses
- Ac
- 27
- Saving Throws
- Fort
- 16
- Ref
- 15
- Will
- 13
- Hp
- Hp
- 135
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Traits
- backswing
- magical
- shove
- Name
- greatclub
- Attack
- 20
- Damage
- 2d10+10 bludgeoning
- Range
- Melee
- Traits
- agile
- nonlethal
- Name
- fist
- Attack
- 19
- Damage
- 1d4+8 bludgeoning
- Range
- Ranged
- Traits
- agile
- thrown
- versatile
- Name
- dagger
- Attack
- 15
- Damage
- 1d4+8 piercing
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature hits the bruiser with a melee Strike
- Entries
- The bruiser attempts to Shove the creature. On a success or a critical success, the target is also knocked prone. The bruiser can't Stride after a target it successfully Shoves in this way.
- Name
- Opportunistic Brawler
- Bot
- Activity
- Number
- 1
- Unit
- action
- Frequency
- Unit
- turn
- Number
- 1
- Entries
- Requirements The bruiser must target a creature they Shoved since the end of the bruiser's last turn; The bruiser attempts to Demoralize the target. If the bruiser rolls a success, they gets a critical success instead.
- Name
- Terrifying Sneer
Background
Lore
No lore provided.