Monster Dossier

Cassisian

Cassisian is a fantasy monster entry from source B1.

Level 1

Traits

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Rules & statistics

Monster Profile

Perception

6

Senses

  • Name
    darkvision

Languages

Languages
  • celestial
  • common
  • draconic
  • infernal

Skills

Acrobatics
6
Diplomacy
6
Religion
6
Stealth
6

Ability Mods

Str
-1
Dex
1
Con
2
Int
-1
Wis
1
Cha
1

Defenses

Ac
18
Saving Throws
Fort
7
Ref
6
Will
4
Hp
  • Hp
    20
Weaknesses
  • Amount
    3
    Name
    evil
Resistances
  • Amount
    3
    Name
    cold
  • Amount
    3
    Name
    fire

Speed

Fly
40

Attacks

  • Range
    Melee
    Name
    headbutt
    Attack
    6
    Traits
    • agile
    • finesse
    • good
    • magical
    Damage
    1d6-1 bludgeoning plus 1d4 good
    Types
    • bludgeoning
    • good

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    16
    Entry
    0
    Level
    1
    Spells
    • Name
      know direction
    • Name
      light
    1
    Spells
    • Name
      detect alignment
      Amount
      at will
      Notes
      • evil only
    • Name
      heal
    4
    Spells
    • Name
      read omens

Abilities

Mid
  • Entries
    • A non-evil creature can wear a willing cassisian as a helmet. While it does, the cassisian can take no actions, but the cassisian extends its +1 status bonus to AC and saves against evil creatures to its wearer. At any time, the cassisian can detach itself from its wearer as an action.
    Name
    Transfer Protection
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • divine
    • polymorph
    • transmutation
    Entries
    • A cassisian can take the appearance of a dove, a winged humanoid, a dog, or a fish. Normally, this doesn't change its Speed or the attack and damage bonuses for its Strike||Strikes, but it might change the damage type Strike||Strikes deal (typically to bludgeoning). Any further changes for specific forms are noted below.
    • Type
      list
      Items
      • Dog size Small; scent (imprecise) 30 feet, Speed 40 feet; Melee jaws +7, Damage 1d6+2 piercing plus Knockdown
      • Fish swim Speed 30 feet
    Name
    Change Shape
  • Activity
    Number
    2
    Unit
    action
    Traits
    • concentrate
    • divine
    • evocation
    Entries
    • The cassisian releases beams of heat or cold from its eyes, dealing 2d6 cold or fire damage (17 basic Reflex save) to all creatures in a 15-foot line. It can't use Eye Beams again for 1d4 rounds.
    Name
    Eye Beams
  • Entries
    • While the cassisian isn't particularly intelligent, it has perfect memory and can remember everything it sees or hears. This allows it to attempt Lore checks on any topic, provided (at the GM's discretion) the cassisian has encountered the topic in question before. The cassisian's limited intellect often prevents it from acting upon its knowledge, making it a better resource than agent in matters of information use.
    Name
    Repository of Lore

Background

Lore

No lore provided.