Monster Dossier
Cairn Linnorm
Cairn Linnorm is a fantasy monster entry from source B2.
Traits
uncommoncegargantuandragon
Rules & statistics
Monster Profile
Perception
30
Senses
- Type
- imprecise
- Name
- scent
- Range
- 60
- Name
- darkvision
- Name
- true seeing
Languages
- Languages
- aklo
- draconic
- sylvan
Skills
- Acrobatics
- 32
- Athletics
- 35
Ability Mods
- Str
- 9
- Dex
- 6
- Con
- 8
- Int
- -2
- Wis
- 6
- Cha
- 7
Defenses
- Ac
- 43
- Saving Throws
- Fort
- 34
- Ref
- 30
- Will
- 26
- Hp
- Hp
- 360
- Abilities
- regeneration 15 (deactivated by cold iron)
- Weaknesses
- Amount
- 15
- Name
- cold iron
Speed
- Abilities
- freedom of movement
- Walk
- 35
- Climb
- 40
- Fly
- 100
- Swim
- 40
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 35
- Traits
- magical
- reach
- Effects
- cairn linnorm venom
- Damage
- 3d12+17 piercing plus cairn linnorm venom
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 35
- Traits
- agile
- magical
- reach
- Damage
- 3d8+17 slashing
- Types
- slashing
- Range
- Melee
- Name
- tail
- Attack
- 35
- Traits
- agile
- magical
- reach
- Damage
- 3d10+17 bludgeoning plus
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 40
- Entry
- Constant
- 7
- Spells
- Name
- true seeing
- 8
- Spells
- Name
- freedom of movement
Abilities
- Mid
- Traits
- curse
- primal
- Entries
- When a creature slays a cairn linnorm, it must succeed at a 44 Will save or become permanently enfeebled 2.
- In addition, the victim ages at an accelerated rate, aging 1 year every day, eventually causing it to die of old age if the curse is left untended.
- Name
- Curse of the Crooked Cane
- Activity
- Number
- 1
- Unit
- reaction
- Entries
- Tail only.
- Name
- Attack of Opportunity
- Bot
- Activity
- Unit
- free
- Number
- 1
- Name
- Improved Grab
- Activity
- Number
- 2
- Unit
- action
- Traits
- acid
- evocation
- primal
- Entries
- The cairn linnorm expels a 60-foot cone of negative energy–infused acid, dealing 19d6 acid damage to creatures in the area (40 basic Reflex save)
- The acid also saps the life out of affected creatures. At the beginning of the linnorm's next turn, each creature that failed the Reflex save must succeed at a 40 Fortitude save or become drained 1 (drained 2 on a critical failure). The cairn linnorm can't use Breath Weapon again for 1d4 rounds.
- Name
- Breath Weapon
- Type
- affliction
- Name
- Cairn Linnorm Venom
- Traits
- acid
- poison
- DC
- 41
- Saving Throw
- Fortitude
- Max Duration
- 10 rounds
- Stages
- Stage
- 1
- Entry
- 6d6 acid damage and drained 1
- Duration
- 1 round
- Stage
- 2
- Entry
- 8d6 acid damage and drained 2
- Duration
- 1 round
Background
Lore
No lore provided.