Monster Dossier

Cairn Linnorm

Cairn Linnorm is a fantasy monster entry from source B2.

Level 18

Traits

uncommoncegargantuandragon

Rules & statistics

Monster Profile

Perception

30

Senses

  • Type
    imprecise
    Name
    scent
    Range
    60
  • Name
    darkvision
  • Name
    true seeing

Languages

Languages
  • aklo
  • draconic
  • sylvan

Skills

Acrobatics
32
Athletics
35

Ability Mods

Str
9
Dex
6
Con
8
Int
-2
Wis
6
Cha
7

Defenses

Ac
43
Saving Throws
Fort
34
Ref
30
Will
26
Hp
  • Hp
    360
    Abilities
    • regeneration 15 (deactivated by cold iron)
Weaknesses
  • Amount
    15
    Name
    cold iron

Speed

Abilities
  • freedom of movement
Walk
35
Climb
40
Fly
100
Swim
40

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    35
    Traits
    • magical
    • reach
    Effects
    • cairn linnorm venom
    Damage
    3d12+17 piercing plus cairn linnorm venom
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    35
    Traits
    • agile
    • magical
    • reach
    Damage
    3d8+17 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    tail
    Attack
    35
    Traits
    • agile
    • magical
    • reach
    Damage
    3d10+17 bludgeoning plus
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    primal
    DC
    40
    Entry
    Constant
    7
    Spells
    • Name
      true seeing
    8
    Spells
    • Name
      freedom of movement

Abilities

Mid
  • Traits
    • curse
    • primal
    Entries
    • When a creature slays a cairn linnorm, it must succeed at a 44 Will save or become permanently enfeebled 2.
    • In addition, the victim ages at an accelerated rate, aging 1 year every day, eventually causing it to die of old age if the curse is left untended.
    Name
    Curse of the Crooked Cane
  • Activity
    Number
    1
    Unit
    reaction
    Entries
    • Tail only.
    Name
    Attack of Opportunity
Bot
  • Activity
    Unit
    free
    Number
    1
    Name
    Improved Grab
  • Activity
    Number
    2
    Unit
    action
    Traits
    • acid
    • evocation
    • primal
    Entries
    • The cairn linnorm expels a 60-foot cone of negative energy–infused acid, dealing 19d6 acid damage to creatures in the area (40 basic Reflex save)
    • The acid also saps the life out of affected creatures. At the beginning of the linnorm's next turn, each creature that failed the Reflex save must succeed at a 40 Fortitude save or become drained 1 (drained 2 on a critical failure). The cairn linnorm can't use Breath Weapon again for 1d4 rounds.
    Name
    Breath Weapon
  • Type
    affliction
    Name
    Cairn Linnorm Venom
    Traits
    • acid
    • poison
    DC
    41
    Saving Throw
    Fortitude
    Max Duration
    10 rounds
    Stages
    • Stage
      1
      Entry
      6d6 acid damage and drained 1
      Duration
      1 round
    • Stage
      2
      Entry
      8d6 acid damage and drained 2
      Duration
      1 round

Background

Lore

No lore provided.