Monster Dossier

Cacodaemon

Cacodaemon is a fantasy monster entry from source B1.

Level 1

Traits

netinydaemonfiend

Rules & statistics

Monster Profile

Perception

6

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • daemonic
Abilities
  • telepathy 100 feet

Skills

Acrobatics
8
Deception
5
Religion
6
Stealth
8

Ability Mods

Str
0
Dex
3
Con
2
Int
-1
Wis
1
Cha
2

Defenses

Ac
16
Saving Throws
Fort
7
Ref
8
Will
6
Hp
  • Hp
    22
Immunities
  • death effects

Speed

Walk
5
Fly
40

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    8
    Traits
    • agile
    • disease
    • evil
    • finesse
    • magical
    Effects
    • cacodaemonia
    Damage
    1d8 piercing plus 1d4 evil and cacodaemonia
    Types
    • evil
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    17
    Entry
    0
    Level
    1
    Spells
    • Name
      detect magic
      Notes
      • at will
    1
    Spells
    • Name
      detect alignment
      Amount
      at will
      Notes
      • good only
    • Name
      fear
    2
    Spells
    • Name
      invisibility
      Amount
      at will
      Notes
      • self only
    4
    Spells
    • Name
      read omens

Abilities

  • Type
    affliction
    Name
    Cacodaemonia
    Traits
    • disease
    Note
    The cacodaemon can telepathically communicate with the afflicted creature at any distance on the same plane
    DC
    17
    Saving Throw
    Fortitude
    Stages
    • Stage
      1
      Entry
      carrier
      Duration
      1 day
    • Stage
      2
      Entry
      stupefied 1
      Duration
      1 day
    • Stage
      3
      Entry
      stupefied 2
      Duration
      1 day
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • divine
    • polymorph
    • transmutation
    Entries
    • Type
      list
      Items
      • Lizard Speed 20 feet; Melee jaws +8 (agile, finesse), Damage 1d8+1 piercing
      • Octopus size Small; Speed 20 feet, swim 30 feet; Melee tentacle +8 (finesse), Damage 1d8+1 bludgeoning plus Grab; Melee beak +8 (agile, finesse), Damage 1d6 piercing plus 2 poison
      • Scorpion size Small; Speed 30 feet; Melee pincer +8 (agile, finesse), Damage 1d6+1 bludgeoning plus Grab; Melee stinger +8 (agile, finesse), Damage 1d6+1 piercing plus 1d4 poison
    Name
    Change Shape
  • Activity
    Number
    3
    Unit
    action
    Traits
    • death
    • divine
    • necromancy
    Entries
    • Once per day, a cacodaemon can ingest the soul of a sentient creature within 30 feet that died within the last minute. When it does, the cacodaemon grows a fist-sized soul gem (Hardness 2, HP 8) in its gut and can regurgitate it at any time as an Interact action. Destroying the gem frees the soul within but does not return the deceased creature to life. The caster of a spell to return a creature to life whose soul is trapped within a soul gem must succeed at a 30 Religion check. On a success, the soul gem shatters and the creature is returned to life as normal for the spell.
    • By using an Interact action, a fiend can ingest a soul gem it is holding, condemning the soul to the fiend's home plane. The fiend gains fast healing 5 for 1 minute.
    Name
    Soul Lock

Background

Lore

No lore provided.