Monster Dossier
Briraed Paragon
Briraed Paragon is a fantasy monster entry from source AoE6.
Traits
rarenemediumundead
Rules & statistics
Monster Profile
Perception
30
Senses
- Name
- darkvision
Languages
- Languages
- daemonic
Skills
- Acrobatics
- 32
- Athletics
- 32
- Stealth
- 32
Ability Mods
- Str
- 6
- Dex
- 8
- Con
- 7
- Int
- -3
- Wis
- 4
- Cha
- 0
Defenses
- Ac
- 41
- Saving Throws
- Fort
- 31
- Ref
- 32
- Will
- 26
- Hp
- Hp
- 300
- Abilities
- negative healing
- Immunities
- death effects
- Weaknesses
- Amount
- 15
- Name
- positive
- Amount
- 10
- Name
- slashing
Speed
- Walk
- 40
Attacks
- Range
- Melee
- Name
- fist
- Attack
- 34
- Traits
- agile
- finesse
- Effects
- Grab
- Damage
- 3d8+14 bludgeoning plus Grab
- Types
- bludgeoning
- Range
- Ranged
- Name
- bloody spew
- Attack
- 34
- Traits
- range
- Damage
- 5d6+7 bludgeoning and dazzled for 1 round (or blinded for 1 round on critical hit)
- Types
- bludgeoning
- round
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Entries
- Trip only.
- Name
- Attack of Opportunity
- Entries
- The briraed moves about by way of hundreds of pulsating blood vessels, which stretch from its body in dozens of tight, ropy bundles and anchor it to the ground.
- An briraed can't be Tripped, Shoved, or otherwise forcibly moved except by magic, and the briraed ignores difficult terrain||3|terrain (but not greater difficult terrain||3|terrain).
- Name
- Vein Walker
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- acid
- evocation
- Entries
- The briraed paragon projects a mist of burning blood in a 10-foot cone.
- Creatures in the area take 10d8 acid damage and 5d8 bludgeoning damage (basic 37 Reflex save). On a failed save, an affected creature is also blinded for 1 round (or 2 rounds on a critical failure). The briraed can't using Blinding Bile again for 1d4 rounds.
- Name
- Blinding Bile
- Activity
- Number
- 2
- Unit
- action
- Requirements
- The briraed has at least 200 Hit Points
- Entries
- The briraed sacrifices itself and transfers its bloody, vital energy to a willing living creature within 30 feet. The briraed is immediately destroyed, and the targeted living creature heals a number of HP equal to half the briraed's remaining HP at the time that it used this ability. The living creature is slowed|CRB|slowed 1 during its next turn as its body adjusts to the newly transfused blood and vital energy.
- Name
- Vital Transfusion
- Activity
- Number
- 1
- Unit
- action
- Entries
- The briraed spews necrotic blood all over a foe it has grabbed. The grabbed creature must succeed at a 39 Fortitude save or become sickened|CRB|sickened 2.
- Name
- Vomit Blood
Background
Lore
No lore provided.