Monster Dossier
Bone Croupier
Bone Croupier is a fantasy monster entry from source EC1.
Traits
nemediumundead
Rules & statistics
Monster Profile
Perception
11
Senses
- Name
- darkvision
Languages
- Languages
- common
Skills
- Acrobatics
- 14
- Deception
- 14
- Diplomacy
- 14
- Stealth
- 14
- Thievery
- 14
- Gambling lore
- 12
Ability Mods
- Str
- 2
- Dex
- 5
- Con
- 2
- Int
- 1
- Wis
- 2
- Cha
- 5
Defenses
- Ac
- 22
- Saving Throws
- Fort
- 9
- Ref
- 14
- Will
- 14
- Hp
- Hp
- 50
- Abilities
- negative healing
- Immunities
- death effects
- disease
- paralyzed
- poison
- unconscious
- Resistances
- Amount
- 5
- Name
- cold
- Amount
- 5
- Name
- piercing
- Amount
- 5
- Name
- slashing
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 14
- Traits
- agile
- finesse
- Damage
- 2d8+5 slashing
- Types
- slashing
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 22
- Entry
- 0
- Level
- 4
- Spells
- Name
- prestidigitation
- 1
- Spells
- Name
- illusory disguise
- 3
- Spells
- Name
- mind reading
- 4
- Spells
- Name
- discern lies
Abilities
- Activity
- Number
- 1
- Unit
- free
- Traits
- divination
- misfortune
- occult
- Trigger
- A creature within 30 feet of the bone croupier attempts a check that uses a d20, but hasn't rolled yet
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The bone croupier pulls on the threads of luck that bind all things. Instead of rolling its check, the target automatically gets a failure.
- Name
- Change of Luck
- Activity
- Number
- 2
- Unit
- action
- Traits
- death
- occult
- Entries
- The bone croupier targets an adjacent creature that is dying. That creature can either increase its dying value by 1 or roll a d4. On a 4, the creature is no longer dying and is unconscious at 0 HP. On a 1, 2, or 3, however, the creature increases its dying value by that amount. Regardless, the creature is temporarily immune for the next 24 hours.
- Name
- Roll the Bones
Background
Lore
No lore provided.