Monster Dossier

Boar

Boar Foul-tempered and tough, boars are far more dangerous than domesticated pigs. These omnivorous mammals are hunted heavily because their meat is con...

Level 2

Traits

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Rules & statistics

Monster Profile

Perception

8

Senses

  • Name
    low-light vision

Skills

Acrobatics
5
Athletics
8
Survival
8

Ability Mods

Str
4
Dex
1
Con
4
Int
-4
Wis
2
Cha
-3

Defenses

Ac
18
Saving Throws
Fort
10
Ref
5
Will
8
Hp
  • Hp
    30

Speed

Walk
40

Attacks

  • Range
    Melee
    Name
    tusk
    Attack
    10
    Damage
    2d6 + 4 piercing
    Types
    • piercing

Abilities

Mid
  • Name
    Ferocity
    Activity
    Number
    1
    Unit
    reaction
    Entries
    • When the boar is reduced to 0 Hit Points, it can use its reaction to remain conscious with 1 Hit Point, but it gains the wounded||wounded 1 condition (or increases its wounded value by 1 if it already has that condition). It can't use this ability at wounded||wounded 3.
Bot
  • Name
    Boar Charge
    Activity
    Number
    2
    Unit
    action
    Entries
    • The boar Stride||Strides twice and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll.

Background

Lore

Boar

Foul-tempered and tough, boars are far more dangerous than domesticated pigs. These omnivorous mammals are hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids in self-defense or during their mating season in the winter months, when the males grow an extra inch of tissue to protect their organs as they fight off rivals. In some cultures, boars are trained to become much more aggressive for use as war beasts and guardians. When such boars escape back into the wild, they can become true terrors of the region.