Monster Dossier
Blood Wolf
Blood Wolf is a fantasy monster entry from source EC1.
Traits
uncommonnemediumanimalfiend
Rules & statistics
Monster Profile
Perception
9
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- scent
- Range
- 30
Skills
- Acrobatics
- 8
- Athletics
- 10
- Intimidation
- 8
- Survival
- 9
Ability Mods
- Str
- 5
- Dex
- 3
- Con
- 2
- Int
- -4
- Wis
- 2
- Cha
- -1
Defenses
- Ac
- 18
- Saving Throws
- Fort
- 11
- Ref
- 9
- Will
- 7
- Hp
- Hp
- 50
- Weaknesses
- Amount
- 3
- Name
- good
- Resistances
- Amount
- 5
- Name
- electricity
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 12
- Effects
- Knockdown
- Damage
- 1d8+5 piercing plus Knockdown
- Types
- piercing
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- move
- Entries
- The blood wolf moves up to half its Speed. This movement doesn't trigger reactions. At the end of the movement, it attempts an Intimidation check to Demoralize a target within 5 feet of it. This Intimidation check doesn't take the –4 circumstance penalty for the wolf not speaking a language.
- Name
- Aggressive Rush
- Entries
- The blood wolf's Strike||Strikes deal an extra 1d6 damage to creatures within reach of at least two of the wolf's allies.
- Name
- Pack Attack
Background
Lore
No lore provided.