Monster Dossier

Blindheim

Blindheim is a fantasy monster entry from source B2.

Level 2

Traits

nsmallanimal

Rules & statistics

Monster Profile

Perception

9

Senses

  • Name
    darkvision

Skills

Acrobatics
7
Athletics
Std
6
To Leap or Swim
9
Stealth
7

Ability Mods

Str
2
Dex
3
Con
3
Int
-4
Wis
1
Cha
-2

Defenses

Ac
18
Saving Throws
Fort
9
Ref
9
Will
5
Hp
  • Hp
    27

Speed

Walk
25
Climb
15
Swim
15

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    10
    Damage
    1d12+2 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    11
    Traits
    • agile
    • finesse
    Damage
    1d8+2 slashing
    Types
    • slashing

Abilities

  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • light
    Entries
    • Bright light shines from the blindheim's eyes in a 30-foot emanation (also creating dim light to 60 feet). Each creature in the bright light when the blindheim uses this action, or who enters it while the light continues, must attempt a 18 Fortitude save. It is then temporarily immune for 1 hour. This light remains until the blindheim dims its eyes by using this action again.
    • Type
      successDegree
      Entries
      Critical Success
      The creature is unaffected.
      Success
      The creature is dazzled for 1 round.
      Failure
      The creature is blinded for 1d4 rounds.
      Critical Failure
      The creature is blinded for 1 hour.
    Name
    Spotlight

Background

Lore

No lore provided.