Monster Dossier
Bida
Bida is a fantasy monster entry from source AoA2.
Traits
uncommonlehugedragon
Rules & statistics
Monster Profile
Perception
15
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- scent
- Range
- 30
Languages
- Languages
- common
- draconic
- tratrith
Skills
- Deception
- 20
- Diplomacy
- 18
- Intimidation
- 18
- Society
- 16
- Stealth
- 16
Ability Mods
- Str
- 6
- Dex
- 2
- Con
- 3
- Int
- 4
- Wis
- 3
- Cha
- 6
Defenses
- Ac
- 27
- Saving Throws
- Fort
- 18
- Ref
- 15
- Will
- 18
- Abilities
- +2 circumstance to all saves to disbelieve illusions
- Hp
- Hp
- 135
- Immunities
- paralyzed
- sleep
- Resistances
- Amount
- 10
- Name
- acid
- Amount
- 10
- Name
- poison
Speed
- Walk
- 40
- Climb
- 20
- Fly
- 60
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 20
- Traits
- reach
- Damage
- 2d12+9 piercing
- Types
- piercing
- Range
- Melee
- Name
- tail
- Attack
- 20
- Traits
- reach
- Effects
- Improved Grab
- Damage
- 2d6+9 bludgeoning plus Improved Grab
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 26
- Entry
- 2
- Spells
- Name
- humanoid form
- 3
- Spells
- Name
- nondetection
Abilities
- Activity
- Number
- 1
- Unit
- action
- Entries
- 1d6+6 bludgeoning, 26
- Name
- Constrict
- Entries
- A bida can Strike with its tail even while Grab||Grabbing creatures with it. The bida can have up to eight Medium or smaller creatures grabbed with its tail at a time; it can also grab Large creatures, but they count as four Medium creatures for this purpose.
- Name
- Eight Coils
- Traits
- arcane
- illusion
- Entries
- By concentrating for 4 hours, the bida hides a small settlement. This is a 5-th level hallucinatory terrain spell, except the area is a 500-foot burst and creatures are invisible while inside structures in the area. The bida can conceal only one settlement at a time, and must concentrate on the effect for 10 minutes at the beginning of each day to maintain the illusion.
- Name
- Mask Settlement
Background
Lore
No lore provided.