Monster Dossier

Bhuta

Bhuta is a fantasy monster entry from source BotD.

Level 11

Traits

nemediumincorporealundead

Rules & statistics

Monster Profile

Perception

22

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • necril
Abilities
  • speak with animals

Skills

Arcana
20
Deception
22
Nature
24
Survival
22

Ability Mods

Str
-5
Dex
7
Con
3
Int
5
Wis
5
Cha
7

Defenses

Ac
30
Saving Throws
Fort
18
Ref
24
Will
22
Hp
  • Hp
    175
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • poison
  • precision
  • unconscious
Weaknesses
  • Name
    cold iron
    Amount
    5
Resistances
  • Name
    all damage
    Amount
    10
    Note
    except force, ghost touch, or positive; double resistance vs. non-magical

Speed

Fly
30

Attacks

  • Range
    Melee
    Traits
    • finesse
    • magical
    Name
    fangs
    Attack
    24
    Damage
    2d12+13 piercing plus 1d8 persistent damage||persistent bleed
  • Range
    Melee
    Traits
    • agile
    • finesse
    • magical
    Name
    claw
    Attack
    24
    Damage
    2d10+13 slashing

Spellcasting

  • Tradition
    primal
    Type
    Innate
    DC
    30
    Attack
    22
    Entry
    0
    Level
    6
    Spells
    • Name
      daze
    • Name
      tanglefoot
    3
    Spells
    • Name
      animal vision
    4
    Spells
    • Name
      charm
      Notes
      • animals only
    5
    Spells
    • Name
      command
      Notes
      • animals only
    • Name
      vampiric touch
    6
    Spells
    • Name
      summon animal
    9
    Spells
    • Name
      nature's enmity
      Notes
      • only while within the area to which the bhuta is bound
    Constant
    2
    Spells
    • Name
      speak with animals

Abilities

Top
  • Name
    Bound
    Entries
    • Bhutas are bound to a natural area or feature where they died and must remain within 120 feet of that anchor. A bhuta can only leave if invited to travel with living companions, an invitation bhutas often seek to obtain via trickery. While traveling, the bhuta must remain within 120 feet of at least one of the living creatures who invited them. If all members of the group die, the bhuta must return to their bound area by midnight the same day or be destroyed.
  • Name
    Shadowless
    Entries
    • A bhuta casts no shadow.
Bot
  • Name
    Change Shape
    Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • occult
    • polymorph
    • transmutation
    Entries
    • The bhuta takes the form of a Large, Medium, or Small animal common to their bound area. This doesn't change the bhuta's Speed or attack and damage modifiers with their Strike||Strikes but might change the damage type their Strike||Strikes deal. No matter what form the bhuta takes, their feet remain backward and they cast no shadow. A bhuta in animal form is still incorporeal, though that isn't obvious just by looking at it.
  • Name
    Possess Animal[two-actions]
    Entries
    • The bhuta attempts to possess an adjacent animal.
    • They cast 9th-level heightened possession with the following changes: since the bhuta has no physical body, they're unaffected by that restriction. On a critical failure, the duration extends to 1 full day. While possessed by a bhuta, the animal casts no shadow.
  • Name
    Primal Corruption
    Entries
    • A bhuta corrupts wildlife near their bound area, worming their way into animals' minds. Animals who live within the bound area take a –4 circumstance penalty to saves against the bhuta's Possess Animal ability, the bhuta's charm innate spell, and the bhuta's command innate spell.

Background

Lore

No lore provided.