Monster Dossier

Benthic Reaver

Benthic Reaver is a fantasy monster entry from source LOIL.

Level 21

Traits

uniquecegargantuancoldundead

Rules & statistics

Monster Profile

Perception

41

Senses

  • Name
    darkvision
  • Name
    true seeing

Languages

Languages
  • common
  • necril

Skills

Arcana
37
Athletics
43
Nature
37

Ability Mods

Str
10
Dex
8
Con
7
Int
6
Wis
8
Cha
6

Defenses

Ac
N/A
Saving Throws
Fort
38
Ref
35
Will
33
Hp
  • Hp
    500
    Abilities
    • (negative healing)
Immunities
  • bleed
  • cold
  • death effects
  • disease
  • negative
  • paralyzed
  • poison
  • precision
  • unconscious
Weaknesses
  • Name
    good
    Amount
    20
Resistances
  • Name
    physical
    Amount
    10
    Note
    except adamantine

Speed

Walk
30
Swim
60

Attacks

  • Range
    Melee
    Traits
    • reach 15 feet
    Name
    jaws
    Attack
    39
    Damage
    4d12+18 piercing plus 2d6 cold and 2d6 negative
  • Range
    Melee
    Traits
    • agile
    • reach 15 feet
    Name
    fin
    Attack
    39
    Damage
    4d8+18 slashing plus 2d6 negative
  • Range
    Melee
    Traits
    • reach 30 feet
    Name
    tail
    Attack
    39
    Damage
    4d10+18 slashing plus 2d6 negative and
  • Range
    Ranged
    Traits
    • range 150 feet
    Name
    eye beam
    Attack
    37
    Damage
    4d12+8 cold plus 4d6 negative and numbing ice

Spellcasting

  • Tradition
    arcane
    Type
    Innate
    DC
    41
    Entry
    Constant
    9
    Spells
    • Name
      true seeing

Abilities

Top
  • Name
    Comfort of the Deep
    Traits
    • downtime
    Entries
    • The benthic reaver spends 1 day submerged in seawater and restores itself to full Hit Points.
Mid
  • Name
    Intense Chill
    Traits
    • arcane
    • aura
    • cold
    • evocation
    Entries
    • 30 feet. 5d6 cold damage (41 basic Reflex save). On a failure, the creature takes a –15-foot status penalty to its Speeds for 1 round.
  • Name
    Tail Sweep
    Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature moves from beyond the reach of the benthic reaver's tail to within the reach of the benthic reaver's tail
    Entries
    • The benthic reaver makes a tail Strike against the triggering creature and can use Improved Knockdown if the attack hits, even if it isn't the benthic reaver's turn. If the benthic reaver knocks the target prone, it disrupts the triggering move action.
Bot
  • Name
    Improved Knockdown
  • Name
    Numbing Ice
    Traits
    • cold
    Entries
    • A creature who takes damage from the benthic reaver's eye beam Strike must succeed at a 41 Fortitude save or become slowed||slowed 2 as cold stiffens its limbs. A flying creature who fails its save also descends safely to the ground below. This is forced movement.
  • Name
    Song of the Lost
    Activity
    Number
    1
    Unit
    action
    Traits
    • arcane
    • auditory
    • emotion
    • enchantment
    • fear
    • mental
    Entries
    • The benthic reaver unleashes a cry of mourning. All creatures within 60 feet must attempt a
  • Name
    41
    Entries
    • Will save to resist. The benthic reaver can't use Song of the Lost for 1d4 rounds.
    • Type
      successDegree
      Entries
      Critical Success
      • The creature is unaffected.
      Success
      • The creature is frightened||frightened 1.
      Failure
      • The creature is frightened||frightened 2.
      Critical Failure
      • As failure, but the creature is also stunned||stunned 1 with sympathy. Tail Sweep 2 The benthic reaver makes a tail Strike against each enemy within its reach. These attacks count toward the benthic reaver's multiple attack penalty, but the multiple attack penalty doesn't increase until after the benthic reaver makes all its attacks.

Background

Lore

No lore provided.