Monster Dossier
Belker
Belker is a fantasy monster entry from source B2.
Traits
nelargeairelemental
Rules & statistics
Monster Profile
Perception
14
Senses
- Name
- darkvision
- Name
- smoke vision
Languages
- Languages
- auran
Skills
- Acrobatics
- 15
- Stealth
- Std
- 15
- In smoke
- 17
Ability Mods
- Str
- 2
- Dex
- 5
- Con
- 3
- Int
- -2
- Wis
- 4
- Cha
- 0
Defenses
- Ac
- 25
- Saving Throws
- Fort
- 13
- Ref
- 17
- Will
- 12
- Hp
- Hp
- 78
- Immunities
- bleed
- poison
- precision
- paralyzed
- sleep
Speed
- Walk
- 25
- Fly
- 40
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 17
- Traits
- agile
- finesse
- Damage
- 2d10+5 slashing
- Types
- slashing
- Range
- Melee
- Name
- wing
- Attack
- 17
- Traits
- agile
- finesse
- reach
- Damage
- 2d8+5 bludgeoning
- Types
- bludgeoning
Abilities
- Top
- Entries
- The belker ignores the concealed condition from smoke.
- Name
- Smoke Vision
- Mid
- Entries
- The belker can occupy the same space as other creatures.
- Name
- Smoke Form
- Bot
- Activity
- Number
- 2
- Unit
- action
- Requirements
- The belker occupies the same space as a Medium or smaller creature
- Entries
- The belker attempts to flow into the creature's lungs; the creature must attempt a 23 Fortitude save. On a failure, the creature partially inhales the belker and is immobilized by the pain of the smoke rasping in its throat and lungs. The creature can attempt to exhale the belker by spending an action coughing and succeeding at a 23 Fortitude save. Most of the belker remains outside the creature, so the belker can still act normally. If the belker moves out of the creature's space or uses Noxious Fumes again, the creature automatically exhales it.
- Name
- Noxious Fumes
- Activity
- Number
- 1
- Unit
- action
- Requirements
- The belker is partially inhaled by a creature
- Entries
- The belker automatically deals its claw damage to the inhaling creature by forming a claw to slash and scrape the creature from within.
- Name
- Smoke Slash
Background
Lore
No lore provided.