Monster Dossier
Baykok
Baykok is a fantasy monster entry from source B3.
Traits
cemediumundead
Rules & statistics
Monster Profile
Perception
19
Senses
- Name
- darkvision
Languages
- Languages
- common
Skills
- Acrobatics
- 17
- Athletics
- 19
- Stealth
- 17
Ability Mods
- Str
- 6
- Dex
- 4
- Con
- 5
- Int
- 0
- Wis
- 4
- Cha
- 1
Items
- +1 striking greatclub
- +1 longbow
Defenses
- Ac
- 27
- Saving Throws
- Fort
- 20
- Ref
- 19
- Will
- 15
- Hp
- Hp
- 200
- Abilities
- negative healing|b2
- Immunities
- poison
- death effects
- disease
- paralyzed
- unconscious
- Weaknesses
- Amount
- 10
- Name
- air
- Amount
- 10
- Name
- bludgeoning
- Amount
- 10
- Name
- earth
Speed
- Walk
- 30
- Fly
- 40
Attacks
- Range
- Melee
- Name
- greatclub
- Attack
- 21
- Traits
- backswing
- magical
- shove
- Damage
- 2d10+9 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- longbow
- Attack
- 21
- Traits
- deadly
- magical
- volley
- Effects
- arrow of despair
- Damage
- 1d8+6 piercing plus 1d8 mental and arrow of despair
- Types
- mental
- piercing
Abilities
- Mid
- Traits
- aura
- emotion
- fear
- mental
- Entries
- 120 feet, 25
- Name
- Frightful Presence
- Bot
- Traits
- emotion
- enchantment
- fear
- incapacitation
- mental
- occult
- Entries
- A baykok creates an invisible arrow of bone as it draws its bow. A frightened creature hit by the arrow is stricken with loneliness and despair and must attempt a 26 Will save; if the Strike was a critical hit, the target uses the outcome one degree of success worse than the result of its save.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected.
- Success
- The creature is slowed 1 for 1 round.
- Failure
- The creature's frightened value increases by 1 (to a maximum of 4), and it is slowed 1 until its frightened condition ends.
- Critical Failure
- As failure, but the creature is paralyzed until its frightened condition ends. At the start of each of its turns, it can end the paralyzed condition early with a successful 26 Will save.
- Name
- Arrow of Despair
- Activity
- Number
- 1
- Unit
- action
- Traits
- curse
- necromancy
- occult
- Requirements
- The baykok is adjacent to a paralyzed, restrained, or unconscious living humanoid
- Entries
- The baykok touches the target and devours part of its life force. The target must succeed at a 26 Fortitude save or be afflicted with the baykok's wasting curse. If the target fails and wasn't already affected by the wasting curse, the baykok gains 20 temporary Hit Points that last for 1 hour.
- Name
- Devour Life
- Traits
- curse
- necromancy
- occult
- Entries
- The baykok steals life from its victim and leaves listless dread in its place. If a target fails its save against Devour Life, it becomes drained 1. Each time the target gets a full night's rest, it must succeed at a 26 Fortitude save or its drained value increases rather than decreasing. The curse ends if the creature recovers from the drained condition, but if the creature would reach drained 5 from this effect, it dies.
- Name
- Wasting Curse
Background
Lore
No lore provided.