Monster Dossier

Basidirond

Basidirond is a fantasy monster entry from source B2.

Level 5

Traits

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Rules & statistics

Monster Profile

Perception

8

Senses

  • Name
    low-light vision
  • Type
    imprecise
    Name
    tremorsense
    Range
    30

Skills

Athletics
13
Stealth
13

Ability Mods

Str
4
Dex
4
Con
4
Int
-5
Wis
1
Cha
-3

Defenses

Ac
22
Saving Throws
Fort
13
Ref
11
Will
12
Hp
  • Hp
    80
Immunities
  • cold
  • mental
Weaknesses
  • Amount
    5
    Name
    slashing

Speed

Walk
20

Attacks

  • Range
    Melee
    Name
    frond
    Attack
    15
    Effects
    • basidirond spores
    Damage
    2d8+6 bludgeoning plus basidirond spores
    Types
    • bludgeoning

Abilities

Mid
  • Entries
    • Although a basidirond is immune to cold damage, any effect that deals cold damage causes it to become slowed 1 for 1d4 rounds. During this time, it cannot use its Hallucinogenic Cloud or basidirond spores.
    Name
    Cold Lethargy
Bot
  • Type
    affliction
    Name
    Basidirond Spores
    Traits
    • disease
    DC
    22
    Saving Throw
    Fortitude
    Max Duration
    6 rounds
    Stages
    • Stage
      1
      Entry
      1d8 poison damage and enfeebled 1
      Duration
      1 round
    • Stage
      2
      Entry
      1d10 poison damage and enfeebled 1
      Duration
      1 round
    • Stage
      3
      Entry
      1d12 poison damage and enfeebled 2
      Duration
      1 round
  • Activity
    Number
    2
    Unit
    action
    Traits
    • incapacitation
    • poison
    • mental
    Entries
    • The basidirond releases a cloud of invisible spores in a 20-foot emanation.
    • Each creature in the area must succeed at a 22 Fortitude save or experience powerful hallucinations as long as it remains in the cloud, plus an additional 1d4 rounds after leaving the area. A creature must attempt a new save each round it remains within the area. The cloud persists for 5 rounds unless dispersed before then by a strong wind. Each hallucinating creature rolls 1d6 each round to determine what it hallucinates that round.
    • 1 The target is sinking in quicksand. It falls prone and spends 1 action on its next turn flailing its limbs as if attempting to swim.
    • 2 The target is attacked by a swarm of spiders. It spends 2 actions on its next turn attacking the floor with a melee weapon (drawing a weapon if needed). It is flat-footed against all attacks.
    • 3 An item the target is holding turns into a viper. The target Releases the item and spends its next turn fleeing from it.
    • 4 The target is suffocating. It holds its breath and is stunned 3.
    • 5 The target shrinks to 1/10 its normal size. For 1 round it is slowed 2 and enfeebled 4, and takes a –10-foot status penalty to its Speed.
    • 6 The target is melting. It drops everything it's holding and becomes slowed 2 and clumsy 4 for 1 round.
    Name
    Hallucinogenic Cloud

Background

Lore

No lore provided.