Monster Dossier
Barbazu
Barbazu is a fantasy monster entry from source B1.
Traits
lemediumdevilfiend
Rules & statistics
Monster Profile
Perception
13
Senses
- Name
- greater darkvision
Languages
- Languages
- celestial
- common
- draconic
- infernal
- Abilities
- telepathy 100 feet
Skills
- Acrobatics
- 11
- Athletics
- 13
- Intimidation
- 10
- Religion
- 11
- Stealth
- 11
Ability Mods
- Str
- 4
- Dex
- 2
- Con
- 4
- Int
- -2
- Wis
- 2
- Cha
- 1
Items
- glaive
Defenses
- Ac
- 22
- Saving Throws
- Fort
- 15
- Ref
- 11
- Will
- 11
- Abilities
- +1 status to all saves vs. magic
- Hp
- Hp
- 60
- Immunities
- fire
- Weaknesses
- Amount
- 5
- Name
- good
- Resistances
- Amount
- 5
- Name
- physical
- Note
- except silver
- Amount
- 10
- Name
- poison
Speed
- Walk
- 35
Attacks
- Range
- Melee
- Name
- glaive
- Attack
- 15
- Traits
- deadly
- evil
- forceful
- magical
- reach
- Effects
- infernal wound
- Damage
- 1d8+7 slashing plus 2d6 evil and infernal wound
- Types
- evil
- slashing
- Range
- Melee
- Name
- claw
- Attack
- 15
- Traits
- agile
- evil
- magical
- Damage
- 2d6+7 slashing plus 1d6 evil
- Types
- evil
- slashing
- Range
- Melee
- Name
- beard
- Attack
- 15
- Traits
- magical
- Effects
- Finiarn fever
- Damage
- 1d6+7 piercing plus Finiarn fever
- Types
- piercing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 19
- Entry
- 4
- Spells
- Name
- dimension door
- Amount
- at will
- 5
- Spells
- Name
- dimension door
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Bot
- Type
- affliction
- Name
- Finiarn Fever
- Traits
- disease
- DC
- 23
- Saving Throw
- Fortitude
- Stages
- Stage
- 1
- Entry
- carrier with no ill effect
- Duration
- 1 day
- Stage
- 2
- Entry
- enfeebled 1
- Duration
- 1 day
- Stage
- 3
- Entry
- enfeebled 2
- Duration
- 1 day
- Traits
- divine
- necromancy
- Entries
- A bearded devil's glaive Strike also deals 1d6 persistent damage||persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery.
- The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a 21 counteract check or the magic fails to heal the creature.
- Name
- Infernal Wound
- Activity
- Number
- 1
- Unit
- free
- Trigger
- The devil hits a creature with a glaive Strike.
- Entries
- The devil moves the creature 5 feet in any direction. The destination square must be within reach of the devil's glaive. This movement doesn't trigger reactions.
- Name
- Reposition
- Activity
- Number
- 1
- Unit
- action
- Frequency
- Unit
- round
- Number
- 1
- Entries
- The barbazu makes a beard Strike. This Strike ignores their multiple attack penalty and doesn't count toward that penalty.
- Name
- Wriggling Beard
Background
Lore
No lore provided.