Monster Dossier

Balisse

Balisse is a fantasy monster entry from source B1.

Level 8

Traits

ngmediumangelcelestial

Rules & statistics

Monster Profile

Perception

Std
18
To detect lies and illusions
20

Senses

  • Name
    darkvision

Languages

Languages
  • celestial
  • draconic
  • infernal
Abilities
  • tongues

Skills

Acrobatics
14
Diplomacy
17
Religion
18

Ability Mods

Str
5
Dex
2
Con
4
Int
1
Wis
6
Cha
5

Items

  • +1 striking scimitar

Defenses

Ac
26
Saving Throws
Fort
16
Ref
12
Will
18
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    145
Weaknesses
  • Amount
    10
    Name
    evil
Resistances
  • Amount
    15
    Name
    fire

Speed

Walk
30
Fly
40

Attacks

  • Range
    Melee
    Name
    flaming scimitar
    Attack
    20
    Traits
    • fire
    • forceful
    • good
    • magical
    • sweep
    Damage
    2d6+8 slashing plus 1d6 fire and 1d6 good
    Types
    • fire
    • good
    • slashing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    26
    Entry
    1
    Spells
    • Name
      detect alignment
      Amount
      at will
      Notes
      • evil only
    2
    Spells
    • Name
      invisibility
      Amount
      at will
      Notes
      • self only
    3
    Spells
    • Name
      remove fear
      Amount
      at will
    4
    Spells
    • Name
      divine wrath
    • Name
      heal
    • Name
      paralyze
    • Name
      remove curse
    • Name
      remove disease

Abilities

Mid
  • Traits
    • aura
    • divine
    • enchantment
    • mental
    Entries
    • 20 feet. Creatures in the balisse's aura are subject to zone of truth (23). Additionally, if these creatures choose to honestly express their own conflicted feelings, the aura makes it easier for them to put words to those feelings.
    Name
    Confessor's Aura
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • curse
    • divine
    • evocation
    Frequency
    Unit
    day
    Number
    1
    Entries
    • The balisse marks an evil creature within its confessor's aura as irredeemable. It can only do so after a failed attempt to convince the creature to repent. The touched creature takes a –1 status penalty to AC and saves, reduces its resistances by 2, and gains weakness 2 to good damage. The duration depends on the target's 26 Will save.
    • Type
      successDegree
      Entries
      Critical Success
      The creature is unaffected.
      Success
      The duration is 1 round.
      Failure
      The duration is 1 day.
      Critical Failure
      The duration is permanent.
    Name
    Brand of the Impenitent
  • Traits
    • divine
    • evocation
    Entries
    • Any weapon gains the effect of a flaming property rune while a balisse wields it.
    Name
    Flaming Armament
  • Activity
    Number
    1
    Unit
    action
    Traits
    • divine
    • transmutation
    Entries
    • While invisible, a balisse can spiritually attach itself to a non-evil mortal. When it does so, it merges with the mortal's body and is unable to use any of its spells and abilities other than to interact with the mortal. It must use Guiding Angel again to leave the mortal. While merged with the mortal, the balisse can take a form of its choice that only the mortal can see, such as a small angel on the mortal's shoulder. Alternatively, it can communicate with the mortal using a bodiless voice only the mortal can hear.
    Name
    Guiding Angel

Background

Lore

No lore provided.