Monster Dossier
Azer
Azer is a fantasy monster entry from source B3.
Traits
lnmediumelementalfirehumanoid
Rules & statistics
Monster Profile
Perception
8
Senses
- Name
- darkvision
Languages
- Languages
- common
- ignan
Skills
- Athletics
- 7
- Crafting
- 10
- Intimidation
- 4
- Plane of fire lore
- 6
Ability Mods
- Str
- 3
- Dex
- 1
- Con
- 4
- Int
- 2
- Wis
- 2
- Cha
- 0
Items
- light hammer (5)
- scale mail
- warhammer
Defenses
- Ac
- 17
- Saving Throws
- Fort
- 10
- Ref
- 5
- Will
- 8
- Hp
- Hp
- 45
- Immunities
- fire
Speed
- Walk
- 20
Attacks
- Range
- Melee
- Name
- warhammer
- Attack
- 9
- Traits
- shove
- Damage
- 1d8+3 bludgeoning plus 1d6 fire
- Types
- bludgeoning
- fire
- Range
- Melee
- Name
- light hammer
- Attack
- 9
- Traits
- agile
- Damage
- 1d6+3 bludgeoning plus 1d6 fire
- Types
- bludgeoning
- fire
- Range
- Ranged
- Name
- light hammer
- Attack
- 7
- Traits
- agile
- thrown
- Damage
- 1d6+3 bludgeoning plus 1d6 fire
- Types
- bludgeoning
- fire
Abilities
- Mid
- Traits
- aura
- fire
- Entries
- 10 feet.
- An azer's skin radiates heat like forge fire. A creature that starts their turn in the area must succeed at a 16 Fortitude save or become fatigued while they remain in the area. Creatures immune to environmental heat effects or with any fire resistance are immune.
- Name
- Heat of the Forge
- Bot
- Traits
- evocation
- fire
- primal
- Entries
- The azer's Strike||Strikes deal an extra 1d6 fire damage (included above). When the azer successfully performs a Grapple or Shove action, they also deal 1d6 fire damage to their target.
- Name
- Burning Touch
- Activity
- Number
- 2
- Unit
- action
- Traits
- evocation
- fire
- primal
- Entries
- The azer shrouds their light hammer in flames and hurls it forward, dealing 2d6 fire damage to each creature in a 20-foot line (16 basic Reflex save).
- Name
- Scorch
Background
Lore
No lore provided.