Monster Dossier

Avatar of Triafitan

Avatar of Triafitan is a fantasy monster entry from source SoT4.

Level 17

Traits

rarelehugedivinehumanoid

Rules & statistics

Monster Profile

Perception

29

Senses

  • Name
    greater darkvision
  • Name
    smoke vision

Languages

Languages
  • common

Skills

Acrobatics
29
Athletics
34
Intimidation
33
Religion
28
Triafitan lore
33

Ability Mods

Str
9
Dex
4
Con
8
Int
2
Wis
3
Cha
8

Items

  • spear

Defenses

Ac
40
Saving Throws
Fort
31
Ref
25
Will
31
Hp
  • Hp
    380
Immunities
  • death effects
  • disease
  • drained
  • fire
  • paralyzed
  • unconscious
Weaknesses
  • Name
    cold
    Amount
    15
Resistances
  • Name
    physical
    Amount
    10

Speed

Walk
60
Abilities
  • air walk

Attacks

  • Range
    Melee
    Traits
    • magical
    • reach
    • versatile fire
    Name
    holy spear
    Attack
    33
    Damage
    3d12+19 piercing
  • Range
    Melee
    Traits
    • agile
    • finesse
    • unarmed
    • versatile fire
    Name
    fist
    Attack
    33
    Damage
    3d6+19 bludgeoning plus Improved Grab
  • Range
    Ranged
    Traits
    • fire
    • magical
    • range increment
    Name
    sunfire
    Attack
    31
    Damage
    3d8+18 fire

Spellcasting

  • Tradition
    divine
    Type
    Innate
    DC
    36
    Attack
    28
    Entry
    0
    Level
    8
    Spells
    • Name
      daze
    • Name
      produce flame
    • Name
      shield
    • Name
      telekinetic projectile
    5
    Spells
    • Name
      command
    • Name
      harm
    • Name
      heal
    6
    Spells
    • Name
      flame strike
    • Name
      flaming sphere
    • Name
      freedom of movement
    7
    Spells
    • Name
      fireball
    • Name
      harm
    • Name
      heal
    • Name
      prismatic spray
    8
    Spells
    • Name
      blade barrier
    • Name
      fire seeds
    • Name
      prismatic wall
    Constant
    4
    Spells
    • Name
      air walk

Abilities

Mid
  • Name
    Attack of Opportunity
    Activity
    Number
    1
    Unit
    reaction
  • Name
    Avatar's Resistance
    Activity
    Number
    1
    Unit
    reaction
    Traits
    • abjuration
    • divine
    • fortune
    Trigger
    The avatar fails or critically fails a saving throw
    Frequency
    Number
    1
    Unit
    minute
    Entries
    • Triafitan|LOGM's will attempts to undo his avatar's fate. The avatar rerolls the saving throw and takes the better result.
  • Name
    Frightful Presence
    Traits
    • aura
    • emotion
    • fear
    • mental
    Entries
    • 60 feet, 38
  • Name
    Smoke Vision
    Entries
    • The avatar ignores the concealed condition from smoke.
  • Name
    Sun's Touch
    Traits
    • aura
    • divine
    • evocation
    • fire
    • light
    Entries
    • 10 feet.
    • The avatar of Triafitan|LOGM radiates with an intense light.
    • Creatures that enter or begin their turn in the emanation are dazzled and take 3d8 fire damage (35 basic Fortitude save). Creatures remain dazzled until they leave the emanation.
Bot
  • Name
    Constrict
    Activity
    Number
    1
    Unit
    action
    Entries
    • 2d4+11 bludgeoning plus 2d8 fire, 38
  • Name
    Pull Down the Sun
    Activity
    Number
    3
    Unit
    action
    Traits
    • divine
    • evocation
    • fire
    • light
    Entries
    • The avatar of Triafitan|LOGM plucks a small drop of sunlight from the sky and rains down sunfire on the battlefield. The avatar selects a 20-foot burst within 90 feet. Sunfire rains down in the area, dealing 12d8 fire damage (38 basic Reflex save) to all creatures that enter or begin their turn in the area. The power of the sun restores the avatar; it instead recovers an equal number of Hit Points while in the area. The sunfire continues to rain until the end of the avatar's next turn. The avatar can't use Pull
  • Name
    Down the
    Entries
    • Sun again for 1d4 rounds.
  • Name
    Radiate Glory
    Activity
    Number
    2
    Unit
    action
    Traits
    • divine
    • evocation
    • light
    Entries
    • The avatar intensifies its light. All creatures within 30 feet must attempt a 38 Fortitude save. The avatar can't use Radiate Glory again for 1d4 rounds. During this time, the avatar's Sun Touch no longer dazzles creatures.
    • Type
      successDegree
      Entries
      Critical Success
      • The creature is unaffected and becomes temporarily immune for 24 hours.
      Success
      • The creature is dazzled for 1 round.
      Failure
      • The creature is blinded for 1 round.
      Critical Failure
      • The creature is blinded for 1 minute.

Background

Lore

No lore provided.