Monster Dossier

Assassin Vine

Assassin Vine is a fantasy monster entry from source B2.

Level 3

Traits

nlargemindlessplant

Rules & statistics

Monster Profile

Perception

10

Senses

  • Name
    low-light vision
  • Name
    tremorsense
    Range
    30

Skills

Athletics
9
Stealth
9

Ability Mods

Str
4
Dex
0
Con
3
Int
-5
Wis
3
Cha
0

Defenses

Ac
18
Saving Throws
Fort
10
Ref
7
Will
8
Hp
  • Hp
    68
Weaknesses
  • Amount
    5
    Name
    fire
  • Amount
    5
    Name
    slashing

Speed

Walk
5

Attacks

  • Range
    Melee
    Name
    vine
    Attack
    12
    Traits
    • reach
    Effects
    • Grab
    Damage
    1d8+6 bludgeoning plus Grab
    Types
    • bludgeoning

Abilities

Top
  • Entries
    • The assassin vine can Hide in natural environments even if it doesn't have cover.
    Name
    Camouflage
Mid
  • Activity
    Number
    1
    Unit
    reaction
    Traits
    • primal
    • transmutation
    Trigger
    The assassin vine detects a creature within 20 feet via tremorsense
    Entries
    • The assassin vine causes vegetation within a 20-foot emanation to writhe for 1 round, turning this area into difficult terrain||3|terrain. When a creature starts its turn in this area, it must attempt a 20 Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure it is also immobilized for 1 round. A creature can attempt to Escape to remove these effects.
    • Assassin vines are immune to Grasping Foliage.
    Name
    Grasping Foliage
Bot
  • Activity
    Number
    1
    Unit
    action
    Entries
    • 1d8+4 bludgeoning, 20
    Name
    Constrict

Background

Lore

No lore provided.