Monster Dossier
Arboreal Archive
Arboreal Archive is a fantasy monster entry from source B3.
Traits
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Rules & statistics
Monster Profile
Perception
25
Senses
- Name
- low-light vision
- Type
- imprecise
- Name
- tremorsense
- Range
- 60
Languages
- Languages
- arboreal
- common
- sylvan
- Abilities
- speak with plants
Skills
- Athletics
- 23
- Diplomacy
- 22
- Nature
- 25
- Stealth
- 19
- Forest lore
- 28
Ability Mods
- Str
- 7
- Dex
- -1
- Con
- 5
- Int
- 4
- Wis
- 7
- Cha
- 4
Defenses
- Ac
- 33
- Saving Throws
- Fort
- 23
- Ref
- 17
- Will
- 27
- Hp
- Hp
- 230
- Weaknesses
- Name
- axe vulnerability
- Amount
- 15
- Name
- fire
- Resistances
- Amount
- 10
- Name
- bludgeoning
- Amount
- 10
- Name
- piercing
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- branch
- Attack
- 25
- Traits
- reach
- Effects
- Improved Knockdown
- Damage
- 3d10+10 bludgeoning plus Improved Knockdown (page 305)
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 32
- Attack
- 24
- Entry
- 2
- Spells
- Name
- entangle
- 3
- Spells
- Name
- earthbind
- Amount
- at will
- 6
- Spells
- Name
- tangling creepers
- Constant
- 4
- Spells
- Name
- speak with plants
Abilities
- Mid
- Entries
- An arboreal archive takes 10 additional damage from axes.
- Name
- Axe Vulnerability
- Entries
- If an arboreal archive dies unexpectedly before passing on their knowledge in a succession ritual, the amassed lore within their roots and boughs explodes out in a shock wave that deals 8d10 mental damage to creatures within 30 feet (32 basic Will save) before dissipating; those who fail also fall prone.
- Name
- Abeyance Rift
- Bot
- Activity
- Number
- 3
- Unit
- action
- Traits
- concentrate
- incapacitation
- mental
- nonlethal
- primal
- Entries
- The arboreal archive tries to overwhelm foes with a surge of information it has absorbed over its long life. This surge deals 5d6 mental damage to each enemy within 40 feet, who must attempt a 32 Will save.
- Type
- successDegree
- Entries
- Critical Success
- The creature maintains its composure, takes no damage, and is temporarily immune to Memory Maelstrom for 1 minute.
- Success
- The creature is stunned 1 and takes half damage.
- Failure
- The creature takes full damage and is stunned 3.
- Critical Failure
- The creature takes double damage, is confused for 2d4 rounds, and is stunned 3.
- Name
- Memory Maelstrom
Background
Lore
No lore provided.