Monster Dossier
Ankou
Ankou is a fantasy monster entry from source B2.
Traits
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Rules & statistics
Monster Profile
Perception
25
Senses
- Name
- lifesense
- Range
- 120
- Name
- low-light vision
Languages
- Languages
- aklo
- common
- sylvan (can't speak any
Skills
- Acrobatics
- 28
- Deception
- 25
- Intimidation
- 27
- Nature
- 22
- Stealth
- 28
Ability Mods
- Str
- 7
- Dex
- 8
- Con
- 4
- Int
- 2
- Wis
- 2
- Cha
- 5
Defenses
- Ac
- 36
- Saving Throws
- Fort
- 23
- Ref
- 28
- Will
- 24
- Hp
- Hp
- 280
Speed
- Fly
- 75
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 29
- Traits
- agile
- cold iron
- Damage
- 3d6+15 slashing
- Types
- slashing
- Range
- Melee
- Name
- wing
- Attack
- 29
- Traits
- cold iron
- reach
- Damage
- 2d6+15 piercing plus 2d6 persistent damage||persistent bleed
- Types
- persistent
- piercing
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 34
- Attack
- 26
- Entry
- 1
- Spells
- Name
- ray of enfeeblement
- 2
- Spells
- Name
- silence
- 4
- Spells
- Name
- darkness
- Amount
- at will
- Name
- dimensional anchor
- 6
- Spells
- Name
- true seeing
- 7
- Spells
- Name
- prismatic spray
- Name
- teleport
- 8
- Spells
- Name
- discern location
Abilities
- Activity
- Number
- 1
- Unit
- varies
- Entry
- 1 to 3
- Traits
- illusion
- occult
- shadow
- Frequency
- Unit
- day
- Number
- 1
- Entries
- For each action spent to use this ability, the ankou creates one shadowy duplicate of themself anywhere within 60 feet of themself. Shadow doubles have the same statistics as an ankou, but they have the summoned trait, have 84 Hit Points, can't use Shadow Doubles or innate spells, and have an attack bonus of +25 for their Strike||Strikes. A shadow double that attempts a saving throw against a light effect can't get a result better than failure. Each double remains for 1 round, until it's reduced to 0 Hit Points, or until it moves further than 120 feet from the ankou, whichever comes first. Each round thereafter, the ankou can spend a single action that has the concentrate trait to extend the duration of surviving duplicates by 1 round, to a maximum duration of 1 minute. The ankou can see through the eyes of all of the shadow doubles at once. A character who Seeks can identify an ankou as real or a shadow double with a successful 39 Perception check.
- Name
- Shadow Doubles
- Entries
- An ankou's Strike||Strikes deal an additional 2d6 precision damage to flat-footed creatures.
- Name
- Sneak Attack
Background
Lore
No lore provided.