Monster Dossier

Animated Trebuchet

Animated Trebuchet is a fantasy monster entry from source B3.

Level 13

Traits

ngargantuanconstructmindless

Rules & statistics

Monster Profile

Perception

21

Senses

  • Name
    darkvision

Skills

Athletics
30

Ability Mods

Str
9
Dex
2
Con
8
Int
-5
Wis
0
Cha
-5

Defenses

Ac
Std
36
When broken
32
Abilities
construct armor
Saving Throws
Fort
29
Ref
19
Will
17
Hardness
14
Hp
  • Hp
    200
Immunities
  • mental
  • poison
  • death effects
  • disease
  • doomed
  • drained
  • fatigued
  • healing
  • necromancy
  • nonlethal attacks
  • paralyzed
  • sickened
  • unconscious

Speed

Walk
20

Attacks

  • Range
    Melee
    Name
    arm
    Attack
    28
    Traits
    • magical
    • reach
    Effects
    • Grab
    Damage
    3d12+11 bludgeoning plus Grab
    Types
    • bludgeoning
  • Range
    Ranged
    Name
    rock
    Attack
    28
    Traits
    • brutal
    • magical
    • range increment
    Damage
    3d10+11 bludgeoning
    Types
    • bludgeoning

Abilities

Mid
  • Entries
    • Like normal objects, an animated trebuchet has Hardness. This Hardness reduces any damage the trebuchet takes by an amount equal to the Hardness. Once an animated trebuchet is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 32.
    Name
    Construct Armor
Bot
  • Activity
    Number
    1
    Unit
    action
    Requirements
    The animated trebuchet has a creature grabbed in its arm
    Entries
    • The animated trebuchet attempts an Athletics check against the grabbed creature's Fortitude DC. On a success, it fires the creature up to 40 feet in height and up to 120 feet away. The creature takes 4d12 bludgeoning damage plus the appropriate falling damage. If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage (33 basic Reflex save). On a successful Launch, the animated trebuchet must Interact to reposition its arm into the proper position before it can Launch again.
    Name
    Launch
  • Activity
    Number
    3
    Unit
    action
    Traits
    • attack
    Entries
    • Large or smaller, arm, 33
    Name
    Trample

Background

Lore

No lore provided.