Monster Dossier
Animated Armor
Animated Armor Objects can be given a semblance of life through the use of rituals or other strange magic, turning them into animated objects. These obj...
Traits
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Rules & statistics
Monster Profile
Perception
6
Senses
- Name
- darkvision
Skills
- Athletics
- 9
Ability Mods
- Str
- 3
- Dex
- -3
- Con
- 4
- Int
- -5
- Wis
- 0
- Cha
- -5
Defenses
- Ac
- Std
- 17
- After its construct armor breaks
- 13
- Abilities
- construct armor
- Saving Throws
- Fort
- 10
- Ref
- 3
- Will
- 4
- Hp
- Hp
- 20
- Immunities
- bleed
- healing
- mental
- necromancy
- nonlethal attacks
- poison
- unconscious
Speed
- Walk
- 20
Attacks
- Range
- Melee
- Name
- longsword
- Attack
- 11
- Traits
- magical
- versatile
- Damage
- 1d8 + 4 slashing
- Types
- slashing
- Range
- Melee
- Name
- armored fist
- Attack
- 9
- Traits
- agile
- magical
- Damage
- 1d6 + 4 bludgeoning
- Types
- bludgeoning
Abilities
- Name
- Construct Armor
- Entries
- The animated armor reduces all damage it takes by 9. However, after a critical hit that deals damage, or after its HP drops below 10, its construct armor breaks. Its AC drops to 13 and it no longer reduces damage by 9.
Background
Lore
Animated Armor
Objects can be given a semblance of life through the use of rituals or other strange magic, turning them into animated objects. These objects move, work, and fight based on the commands given to them by their creators, who usually set them on guard duty or have them perform menial labor.
Suits of animated armor might serve as guardians, but sometimes high-end martial academies use them as training partners. They're most often found in wizards' laboratories and ancient dungeons.