Monster Dossier
Ancient Underworld Dragon
Ancient Underworld Dragon is a fantasy monster entry from source B3.
Traits
rarelegargantuandragonfire
Rules & statistics
Monster Profile
Perception
28
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- scent
- Range
- 60
- Name
- smoke vision
Languages
- Languages
- common
- draconic
- ignan
- terran
- undercommon
Skills
- Acrobatics
- 23
- Arcana
- 25
- Athletics
- 32
- Crafting
- 29
- Deception
- 27
- Intimidation
- 29
- Nature
- 24
- Stealth
- 25
- Survival
- 24
Ability Mods
- Str
- 8
- Dex
- 3
- Con
- 6
- Int
- 5
- Wis
- 4
- Cha
- 5
Defenses
- Ac
- 39
- Saving Throws
- Fort
- 30
- Ref
- 25
- Will
- 28
- Hp
- Hp
- 295
- Immunities
- fire
- paralyzed
- sleep
Speed
- Walk
- 40
- Burrow
- 60
- Fly
- 80
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 32
- Traits
- magical
- reach
- Damage
- 3d10+16 piercing plus 3d6 fire
- Types
- fire
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 32
- Traits
- agile
- magical
- reach
- Effects
- adamantine claws
- Grab
- Damage
- 3d10+16 slashing plus adamantine claws and Grab
- Types
- slashing
- Range
- Melee
- Name
- tail
- Attack
- 32
- Traits
- magical
- reach
- Effects
- Grab
- Damage
- 3d10+16 bludgeoning plus Grab
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- arcane
- DC
- 37
- Entry
- 0
- Level
- 8
- Spells
- Name
- detect magic
- 8
- Spells
- Name
- continual flame
- Name
- wall of fire
Abilities
- Top
- Entries
- Smoke doesn't impair an underworld dragon's vision; they ignore the concealed condition from smoke.
- Name
- Smoke Vision
- Mid
- Traits
- aura
- emotion
- fear
- mental
- Entries
- 90 feet, 35 (page 305)
- Name
- Frightful Presence
- Traits
- arcane
- aura
- evocation
- fire
- Entries
- 10 feet. Each creature that ends its turn in the aura must succeed at a 35 Fortitude saving throw or become fatigued while it remains in the aura.
- Name
- Sweltering Heat
- Bot
- Entries
- The dragon's claws are infused with adamantine. Their claw Strike||Strikes ignore half the Hardness of any object hit.
- Name
- Adamantine Claws
- Activity
- Number
- 2
- Unit
- action
- Traits
- arcane
- evocation
- fire
- Entries
- The dragon breathes a blast of fire that explodes in a 30-foot burst within 60 feet, dealing 14d6 fire damage (39 basic Reflex save). Creatures that fail the save also take 3d6 persistent damage||persistent fire damage. The dragon can't use Breath Weapon again for 1d4 rounds.
- Name
- Breath Weapon
- Entries
- The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically Grabs the target.
- Name
- Coiling Frenzy
- Activity
- Number
- 2
- Unit
- action
- Entries
- The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.
- Name
- Draconic Momentum
- Activity
- Number
- 1
- Unit
- action
- Entries
- 3d10+9 bludgeoning, 37 (page 305)
- Name
- Greater Constrict
- Activity
- Number
- 2
- Unit
- action
- Traits
- arcane
- evocation
- fire
- Entries
- The dragon plunges their body into the ground, Burrows up to their Speed, and then scorches the land within a 60-foot emanation.
- Creatures underground or on the surface in the area take 8d6 fire damage (37 basic Fortitude save), and those who critically fail become enfeebled 1 for 1 minute.
- Animate dreams (Bestiary 2 18)
- Name
- Scorch Earth
Background
Lore
No lore provided.