Monster Dossier

Ancient Green Dragon

Ancient Green Dragon is a fantasy monster entry from source B1.

Level 17

Traits

uncommonlegargantuanamphibiousdragon

Rules & statistics

Monster Profile

Perception

30

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    scent
    Range
    60

Languages

Languages
  • abyssal
  • common
  • draconic
  • elven
  • jotun
  • sylvan

Skills

Acrobatics
25
Arcana
32
Athletics
30
Deception
27
Diplomacy
31
Intimidation
31
Nature
28
Occultism
34
Society
31
Stealth
29

Ability Mods

Str
7
Dex
4
Con
5
Int
6
Wis
5
Cha
6

Defenses

Ac
41
Saving Throws
Fort
30
Ref
29
Will
32
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    315
Immunities
  • poison
  • paralyzed
  • sleep

Speed

Abilities
  • trackless step
  • woodland stride
Walk
50
Fly
200
Swim
50

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    33
    Traits
    • magical
    • poison
    • reach
    Damage
    3d12+15 piercing plus 4d4 poison
    Types
    • piercing
    • poison
  • Range
    Melee
    Name
    claw
    Attack
    33
    Traits
    • agile
    • magical
    • reach
    Damage
    3d10+15 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    tail
    Attack
    31
    Traits
    • magical
    • reach
    Damage
    3d10+13 bludgeoning
    Types
    • bludgeoning
  • Range
    Melee
    Name
    horn
    Attack
    31
    Traits
    • magical
    • reach
    Damage
    2d10+13 piercing
    Types
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    arcane
    DC
    39
    Entry
    2
    Spells
    • Name
      entangle
      Amount
      at will
    4
    Spells
    • Name
      charm
      Amount
      at will
    • Name
      suggestion
    6
    Spells
    • Name
      dominate

Abilities

Top
  • Entries
    • The dragon can Hide in natural environments even if it doesn't have cover.
    Name
    Camouflage
Mid
  • Traits
    • aura
    • emotion
    • fear
    • mental
    Entries
    • 90 feet, 37
    Name
    Frightful Presence
  • Traits
    • aura
    • poison
    Entries
    • 20 feet. After the dragon uses its Breath Weapon, a cloud of poison gas continues to emanate from its body for 1 round. Any creature that ends its turn in the miasma takes 4d6 poison damage (37 basic Fortitude save). Any creature in the miasma is concealed and treats other creatures as concealed. The dragon can see through this concealment.
    Name
    Miasma
  • Activity
    Number
    1
    Unit
    reaction
    Entries
    • The dragon makes a tail Strike at the creature with a –2 penalty. If it hits, the dragon disrupts the creature's action.
    Name
    Twisting Tail
    Trigger
    A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using.
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • arcane
    • evocation
    • poison
    Entries
    • The dragon breathes a toxic cloud that deals 18d6 poison damage in a 60-foot cone (37 basic Fortitude save). The Breath Weapon also creates a miasma. The dragon can't use Breath Weapon again for 1d4 rounds.
    Name
    Breath Weapon
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The dragon makes two claw Strike||Strikes and one horn Strike in any order.
    Name
    Draconic Frenzy
  • Entries
    • The dragon recharges its Breath Weapon whenever it scores a critical hit with a Strike.
    Name
    Draconic Momentum
  • Entries
    • The green dragon always gains the benefits of Cover Tracks in natural surroundings, even while moving at full speed.
    Name
    Trackless Step
  • Entries
    • The green dragon ignores difficult terrain||3|terrain and greater difficult terrain||3|terrain from non-magical foliage.
    Name
    Woodland Stride

Background

Lore

No lore provided.