Monster Dossier
Ancient Forest Dragon
Ancient Forest Dragon is a fantasy monster entry from source B3.
Traits
rarecegargantuandragonplant
Rules & statistics
Monster Profile
Perception
33
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- scent
- Range
- 60
Languages
- Languages
- common
- draconic
- elven
- sylvan
- terran
Skills
- Acrobatics
- 31
- Athletics
- 37
- Deception
- 31
- Intimidation
- 33
- Nature
- 36
- Stealth
- Std
- 29
- In forests
- 33
- Survival
- 35
Ability Mods
- Str
- 9
- Dex
- 4
- Con
- 7
- Int
- 5
- Wis
- 8
- Cha
- 6
Defenses
- Ac
- 44
- Saving Throws
- Fort
- 32
- Ref
- 29
- Will
- 35
- Hp
- Hp
- 410
- Immunities
- poison
- paralyzed
- sleep
Speed
- Abilities
- woodland stride
- Walk
- 40
- Fly
- 160
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 36
- Traits
- magical
- reach
- Effects
- lignifying bite
- Damage
- 4d10+17 piercing plus 3d6 poison and lignifying bite
- Types
- piercing
- poison
- Range
- Melee
- Name
- claw
- Attack
- 36
- Traits
- agile
- magical
- reach
- Effects
- Grab
- Damage
- 4d8+17 slashing plus Grab
- Types
- slashing
- Range
- Melee
- Name
- tail
- Attack
- 36
- Traits
- magical
- reach
- Effects
- Grab
- Damage
- 4d8+17 bludgeoning plus Grab
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 41
- Attack
- 35
- Entry
- 0
- Level
- 6
- Spells
- Name
- know direction
- 4
- Spells
- Name
- entangle
- Name
- tree shape
- Notes
- see forest shape
- Name
- speak with plants
- Amount
- at will
- 6
- Spells
- Name
- tangling creepers
- Constant
- 1
- Spells
- Name
- pass without trace
- Notes
- forest terrain only
Abilities
- Mid
- Traits
- aura
- emotion
- fear
- mental
- Entries
- 90 feet, 39. Animals, fungi, and plants take a –2 circumstance penalty to the save.
- Name
- Frightful Presence
- Activity
- Number
- 1
- Unit
- reaction
- Traits
- healing
- necromancy
- primal
- Trigger
- The forest dragon is targeted with a water spell or effect
- Frequency
- Unit
- hour
- Number
- 1
- Entries
- The forest dragon gains 40 temporary Hit Points.
- Name
- Fed by Water
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- evocation
- primal
- Entries
- The dragon unleashes a swarm of insects that deals 20d6 piercing damage in a 60-foot cone (41 basic Reflex save) before dispersing. A creature that critically fails is stunned 2 from the insects' venom; this is a poison effect. The dragon can't use Breath Weapon again for 1d4 rounds.
- Name
- Breath Weapon
- Activity
- Number
- 2
- Unit
- action
- Entries
- The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically Grabs the target.
- Name
- Coiling Frenzy
- Entries
- The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.
- Name
- Draconic Momentum
- Activity
- Number
- 2
- Unit
- action
- Entries
- The dragon draws moisture from the living creatures surrounding them, using the energy to heal their own wounds. Each living creature in a 30-foot emanation takes 9d10 negative damage (41 basic Fortitude save). Creatures made entirely of water and plant creatures use the outcome one degree of success worse than they rolled. The dragon regains Hit Points equal to half of the highest damage a single creature takes from this effect. In addition, all non-creature plant life in the area withers and dies, eliminating non-magical undergrowth and any resulting difficult terrain||3|terrain, cover, and concealment. Water is also consumed in the same way, typically lowering any standing body of water fully within the area by 1 foot.
- Name
- Draining Blight
- Traits
- healing
- necromancy
- negative
- primal
- Frequency
- Unit
- day
- Number
- 1
- Entries
- When casting tree shape, a forest dragon can become a tree of the same size and age as themself.
- Name
- Forest Shape
- Activity
- Number
- 1
- Unit
- action
- Entries
- 4d8+10 bludgeoning, 41 (page 305)
- Name
- Greater Constrict
- Traits
- plant
- primal
- transmutation
- Entries
- When a creature made of flesh is reduced to 0 Hit Points by the dragon's jaws Strike, that creature must attempt a 41 Fortitude save. If it fails, it dies, and its flesh, made of earth in a metaphysical sense, turns to wood.
- The wood is living and might grow into a tree over time, but it can't be used as a body or piece of a body for raise dead or other magic that would return the creature to life.
- Name
- Lignifying Bite
- Entries
- The forest dragon ignores difficult terrain||3|terrain and greater difficult terrain||3|terrain from non-magical foliage.
- Name
- Woodland Stride
Background
Lore
No lore provided.