Monster Dossier

Amalgamite

Amalgamite is a fantasy monster entry from source B3.

Level 13

Traits

rareuncommonnemediumaberration

Rules & statistics

Monster Profile

Perception

23

Senses

  • Name
    low-light vision

Languages

Languages
  • aklo
  • common
  • draconic

Skills

Arcana
27
Athletics
22
Occultism
27
Lore
Std
27
Note
any one subcategory

Ability Mods

Str
5
Dex
6
Con
4
Int
8
Wis
6
Cha
-1

Defenses

Ac
33
Saving Throws
Fort
22
Ref
22
Will
26
Hp
  • Hp
    220
    Abilities
    • regeneration 10 (deactivated by piercing
Immunities
  • mental
  • controlled
Weaknesses
  • Amount
    10
    Name
    piercing
Resistances
  • Amount
    10
    Name
    bludgeoning
  • Amount
    10
    Name
    slashing

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    limb
    Attack
    24
    Damage
    3d10+11 bludgeoning
    Types
    • bludgeoning
  • Range
    Ranged
    Name
    warping ray
    Attack
    27
    Traits
    • deadly
    • magical
    • range
    Damage
    3d8+8 force
    Types
    • force

Spellcasting

  • Type
    Innate
    Tradition
    occult
    DC
    33
    Entry
    4
    Spells
    • Name
      blink
      Amount
      2
    7
    Spells
    • Name
      ethereal jaunt
    • Name
      warp mind

Abilities

Mid
  • Traits
    • aura
    • conjuration
    Entries
    • 40 feet. A creature that begins its turn within the area feels its body begin to stretch and must succeed at a 33 Fortitude save or become destabilized. A destabilized creature emits a 10-foot destabilizing field aura and becomes sickened 1. The destabilization ends when the creature is no longer sickened. A creature that succeeds at its saving throw against the aura is temporarily immune to all destabilizing fields for 1 minute.
    Name
    Destabilizing Field
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The amalgamite is hit by a Strike
    Entries
    • The amalgamite Repositions itself or Transposes itself with another creature. If the amalgamite successfully changes its location, it and any Transposed creature take half damage from the triggering Strike.
    Name
    Displace
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • concentrate
    • conjuration
    • occult
    • teleportation
    Entries
    • The amalgamite teleports into an unoccupied space it can see within 50 feet.
    Name
    Reposition
  • Activity
    Number
    2
    Unit
    action
    Traits
    • conjuration
    • occult
    • teleportation
    Entries
    • The amalgamite chooses up to two destabilized creatures they can see within 50 feet and swaps their positions, or moves a single such creature to an unoccupied space they can see within range. If the amalgamite chooses two creatures, they can choose their self as one of these creatures, but both targets must be the same size. An unwilling creature can attempt a 33 Will save. If either target succeeds at this saving throw, both are unaffected.
    Name
    Transpose

Background

Lore

No lore provided.