Monster Dossier
Alchemical Horror
Alchemical Horror is a fantasy monster entry from source AoE6.
Traits
nehugeaberration
Rules & statistics
Monster Profile
Perception
35
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- wavesense
- Range
- 60
Skills
- Athletics
- 39
Ability Mods
- Str
- 10
- Dex
- 5
- Con
- 9
- Int
- -3
- Wis
- 0
- Cha
- 0
Defenses
- Ac
- 46
- Saving Throws
- Fort
- 37
- Ref
- 32
- Will
- 27
- Hp
- Hp
- 400
- Immunities
- poison
- disease
- sickened
Speed
- Walk
- 20
- Swim
- 50
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 39
- Traits
- acid
- magical
- reach
- Effects
- Grab
- Damage
- 4d8+18 bludgeoning plus 2d6 acid and Grab
- Types
- acid
- bludgeoning
- Range
- Melee
- Name
- pseudopod
- Attack
- 37
- Traits
- acid
- magical
- reach
- Damage
- 4d10+18 bludgeoning plus 2d6 acid
- Types
- acid
- bludgeoning
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The alchemical horror takes damage from an alchemical bomb
- Entries
- The volatile substances that compose the alchemical horror froth outward as they react with the bomb. The bomb's full effects affect creatures in every space within 15 feet of the alchemical horror, and splash damage affects creatures 5 feet beyond that.
- Name
- Alchemical Reaction
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- acid
- evocation
- primal
- Entries
- The alchemical horror spews a torrent of alchemical fluids in a 30-foot cone that deals 20d6 acid damage to creatures in the area (43 basic Reflex save). The alchemical horror can't use this ability again for 1d4 rounds.
- Name
- Alchemical Torrent
- Activity
- Number
- 1
- Unit
- action
- Traits
- attack
- Entries
- Large, 4d12+18 bludgeoning, Rupture 40.
- Name
- Swallow Whole
Background
Lore
No lore provided.