Monster Dossier
Air Mephit
Air Mephit is a fantasy monster entry from source B1.
Traits
nsmallairelemental
Rules & statistics
Monster Profile
Perception
3
Senses
- Name
- darkvision
Languages
- Languages
- auran
Skills
- Acrobatics
- 7
- Stealth
- 7
Ability Mods
- Str
- 1
- Dex
- 4
- Con
- 0
- Int
- -2
- Wis
- 0
- Cha
- 0
Defenses
- Ac
- 16
- Saving Throws
- Fort
- 3
- Ref
- 19
- Will
- 7
- Hp
- Hp
- 12
- Abilities
- fast healing 2 (in open air)
Speed
- Walk
- 20
- Fly
- 40
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 9
- Traits
- agile
- finesse
- Damage
- 1d6+1 slashing
- Types
- slashing
Spellcasting
- Type
- Innate
- Tradition
- arcane
- DC
- 17
- Entry
- 1
- Spells
- Name
- gust of wind
- 2
- Spells
- Name
- blur
Abilities
- Activity
- Number
- 2
- Unit
- action
- Traits
- air
- arcane
- Entries
- The air mephit breathes sand and grit in a 15-foot cone that deals 2d6 slashing damage to each creature within the area (17 basic Reflex save). The air mephit can't use Breath Weapon again for 1d4 rounds.
- Name
- Breath Weapon
Background
Lore
No lore provided.