Monster Dossier

Air Mephit

Air Mephit is a fantasy monster entry from source B1.

Level 1

Traits

nsmallairelemental

Rules & statistics

Monster Profile

Perception

3

Senses

  • Name
    darkvision

Languages

Languages
  • auran

Skills

Acrobatics
7
Stealth
7

Ability Mods

Str
1
Dex
4
Con
0
Int
-2
Wis
0
Cha
0

Defenses

Ac
16
Saving Throws
Fort
3
Ref
19
Will
7
Hp
  • Hp
    12
    Abilities
    • fast healing 2 (in open air)

Speed

Walk
20
Fly
40

Attacks

  • Range
    Melee
    Name
    claw
    Attack
    9
    Traits
    • agile
    • finesse
    Damage
    1d6+1 slashing
    Types
    • slashing

Spellcasting

  • Type
    Innate
    Tradition
    arcane
    DC
    17
    Entry
    1
    Spells
    • Name
      gust of wind
    2
    Spells
    • Name
      blur

Abilities

  • Activity
    Number
    2
    Unit
    action
    Traits
    • air
    • arcane
    Entries
    • The air mephit breathes sand and grit in a 15-foot cone that deals 2d6 slashing damage to each creature within the area (17 basic Reflex save). The air mephit can't use Breath Weapon again for 1d4 rounds.
    Name
    Breath Weapon

Background

Lore

No lore provided.