Monster Dossier

Ahvothian

Ahvothian is a fantasy monster entry from source Sli.

Level 7

Traits

uncommoncemediumfiend

Rules & statistics

Monster Profile

Perception

18

Senses

  • Name
    darkvision

Languages

Languages
  • abyssal
  • common
Abilities
  • speak with animals

Skills

Athletics
19
Crafting
11
Intimidation
Std
15
Against humanoids
17
Religion
11
Survival
17

Ability Mods

Str
6
Dex
2
Con
4
Int
0
Wis
4
Cha
2

Items

  • javelins (3)
  • longspear
  • trophies (animal, beast, and humanoid)

Defenses

Ac
25
Saving Throws
Fort
18
Ref
12
Will
15
Hp
  • Hp
    160
Weaknesses
  • Amount
    5
    Name
    cold
  • Amount
    5
    Name
    good
Resistances
  • Amount
    10
    Name
    fire

Speed

Abilities
  • freedom of movement
Walk
30

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    18
    Damage
    2d10+8 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    longspear
    Attack
    18
    Traits
    • reach
    Effects
    • wicked trophies
    Damage
    1d8+8 piercing plus wicked trophies
    Types
    • piercing
  • Range
    Ranged
    Name
    javelin
    Attack
    14
    Traits
    • thrown
    Effects
    • Wicked
    Damage
    1d6+8 piercing plus Wicked
    Types
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    23
    Entry
    1
    Spells
    • Name
      charm
      Amount
      at will
    2
    Spells
    • Name
      death knell
      Amount
      at will
    3
    Spells
    • Name
      earthbind
      Amount
      at will
    • Name
      fear
      Amount
      at will
    4
    Spells
    • Name
      creation
    Constant
    4
    Spells
    • Name
      freedom of movement
    • Name
      speak with animals

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Attack of Opportunity
Bot
  • Entries
    • When an ahvothian uses an innate spell against a reptile, the DC is 27 rather than 23.
    Name
    Reptile Master
  • Entries
    • An ahvothian chooses a creature type (such as animal, celestial, or humanoid) from which they currently carry a trophy from a past kill.
    • Their weapon Strike||Strikes against creatures of that type deal an additional 1d10 damage and they gain a +2 status bonus on Intimidation checks against creatures of that type.
    • The ahvothian doesn't lose these bonuses if they lose the trophies. Once per day, an ahvothian can change the creature type of their wicked trophies in a ritual that takes 1 hour. Nearly all ahvothians encountered on the Material Plane have selected humanoids as the focus of their wicked trophies.
    Name
    Wicked Trophies

Background

Lore

No lore provided.