Monster Dossier
Agradaemon
Agradaemon is a fantasy monster entry from source AoE6.
Traits
rarenegargantuandaemonfiendfire
Rules & statistics
Monster Profile
Perception
31
Senses
- Name
- darkvision
- Name
- smoke vision
Languages
- Languages
- common
- daemonic
- ignan
- Abilities
- telepathy 100 feet
Skills
- Acrobatics
- 37
- Deception
- 37
- Diplomacy
- 37
- Intimidation
- 39
Ability Mods
- Str
- 6
- Dex
- 10
- Con
- 5
- Int
- 6
- Wis
- 5
- Cha
- 10
Defenses
- Ac
- 45
- Saving Throws
- Fort
- 31
- Ref
- 36
- Will
- 31
- Hp
- Hp
- 400
- Immunities
- fire
- death effects
- Weaknesses
- Amount
- 20
- Name
- cold
- Amount
- 20
- Name
- good
Speed
- Walk
- 40
- Climb
- 40
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 35
- Traits
- agile
- evil
- finesse
- magical
- reach
- Damage
- 2d12+14 slashing plus 2d6 fire and 2d6 evil
- Types
- evil
- fire
- slashing
- Range
- Ranged
- Name
- lava bomb
- Attack
- 35
- Traits
- range increment
- splash
- Damage
- 4d8 fire plus 2d6 persistent damage||persistent fire plus 8 fire splash
- Types
- fire
- persistent
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 41
- Entry
- 1
- Spells
- Name
- detect alignment
- Amount
- at will
- Notes
- good only
- 4
- Spells
- Name
- dimension door
- Amount
- at will
- 5
- Spells
- Name
- dimension door
- 8
- Spells
- Name
- volcanic eruption
- Amount
- 3
- 10
- Spells
- Name
- massacre
Abilities
- Top
- Entries
- Smoke doesn't impair an agradaemon's vision; it ignores the concealed condition from smoke.
- Name
- Smoke Vision
- Mid
- Traits
- air
- aura
- fire
- Entries
- 100 feet. The agradaemon is surrounded by ashy smoke. Creatures within the aura are concealed, and creatures outside of it are concealed to creatures within it. Non-daemon creatures can't breathe in the aura and must hold their breath or suffocate (Core Rulebook 478).
- Name
- Choking Smog
- Bot
- Activity
- Number
- 3
- Unit
- action
- Traits
- divine
- healing
- necromancy
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The agradaemon designates a single willing mortal as a pledged fanatic. That creature gains resistance to fire equal to its level, immunity to the agradaemon's choking smog aura, and smoke vision. The agradaemon can have up to 10 pledged fanatics at one time and can remove the status from any number of pledged fanatics as a free action with the concentrate trait. The status can also be removed with an atone ritual.
- Name
- Daemonic Pledge
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- evil
- fire
- Entries
- The agradaemon regains 15 Hit Points, and a pledged fanatic of the agradaemon's choice that it can see loses 15 Hit Points (no effects apply that would decrease this Hit Point loss). A pledged creature that dies in this way explodes and deals 9d10 fire damage in a 20-foot emanation (41 basic Reflex save).
- Name
- Proven Devotion
- Activity
- Number
- 1
- Unit
- action
- Traits
- claw
- Name
- Rend
Background
Lore
No lore provided.