Monster Dossier
Advisor
Advisor is a fantasy monster entry from source GMG.
Traits
nmediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
14
Languages
- Languages
- common
Skills
- Deception
- 15
- Diplomacy
- 15
- Occultism
- 9
- Performance
- 11
- Society
- 11
- Legal lore
- 11
Ability Mods
- Str
- 0
- Dex
- 2
- Con
- 2
- Int
- 0
- Wis
- 4
- Cha
- 4
Items
- dagger (2)
- fine clothes
- small harp
- minor healing potion
- whip
Defenses
- Ac
- 21
- Saving Throws
- Fort
- 9
- Ref
- 11
- Will
- 15
- Hp
- Hp
- 56
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- whip
- Attack
- 11
- Traits
- disarm
- finesse
- nonlethal
- reach
- trip
- Damage
- 1d4+2 slashing
- Types
- slashing
- Range
- Ranged
- Name
- dagger
- Attack
- 11
- Traits
- agile
- thrown
- versatile
- Damage
- 1d4+2 piercing
- Types
- piercing
Spellcasting
- Type
- Spontaneous
- Tradition
- occult
- DC
- 22
- Attack
- 13
- Entry
- 0
- Level
- 3
- Spells
- Name
- chill touch
- Name
- daze
- Name
- light
- Name
- prestidigitation
- Name
- shield
- 1
- Slots
- 3
- Spells
- Name
- charm
- Name
- mage armor
- Name
- magic missile
- Name
- soothe
- 2
- Slots
- 3
- Spells
- Name
- augury
- Name
- restoration
- Name
- soothe
- Name
- touch of idiocy
- 3
- Slots
- 2
- Spells
- Name
- mind reading
- Name
- soothe
- Name
- zone of truth
Abilities
- Entries
- An advisor is well versed in soothing agitated nobles. Their calming voice gives them a +2 circumstance bonus to Deception and Diplomacy checks when dealing with members of the nobility.
- Name
- Placate
Background
Lore
No lore provided.