Monster Dossier

Adult Sea Dragon

Adult Sea Dragon is a fantasy monster entry from source B3.

Level 12

Traits

uncommoncghugeamphibiousdragonwater

Rules & statistics

Monster Profile

Perception

21

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    wavesense
    Range
    60

Languages

Languages
  • aquan
  • auran
  • common
  • draconic
  • elven

Skills

Acrobatics
23
Arcana
18
Athletics
26
Deception
19
Intimidation
21
Nature
22
Society
18
Stealth
21
Survival
20

Ability Mods

Str
6
Dex
5
Con
4
Int
2
Wis
4
Cha
3

Defenses

Ac
Std
33
Abilities
fed by metal
Saving Throws
Fort
22
Ref
25
Will
20
Hp
  • Hp
    225
Immunities
  • paralyzed
  • sleep

Speed

Abilities
  • water walk
Walk
30
Fly
100
Swim
50

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    26
    Traits
    • magical
    • reach
    Effects
    • hyponatremia
    Damage
    3d10+12 piercing plus hyponatremia
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    26
    Traits
    • agile
    • magical
    • reach
    Effects
    • Grab
    Damage
    3d8+12 slashing plus Grab
    Types
    • slashing
  • Range
    Melee
    Name
    tail
    Attack
    26
    Traits
    • magical
    • reach
    Effects
    • Grab
    Damage
    3d8+12 bludgeoning plus Grab
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    arcane
    DC
    32
    Entry
    2
    Spells
    • Name
      create water
      Amount
      at will
    • Name
      endure elements
      Notes
      • self only
    Constant
    2
    Spells
    • Name
      water walk

Abilities

Mid
  • Traits
    • aura
    • emotion
    • fear
    • mental
    Entries
    • 90 feet, 30 (page 305)
    Name
    Frightful Presence
  • Traits
    • aura
    • water
    Entries
    • 40 feet. Water in the aura that's also in the same body of water as the dragon is difficult terrain||3|terrain for Swimming creatures which don't have the water trait.
    Name
    Vortex
  • Activity
    Number
    1
    Unit
    reaction
    Traits
    • abjuration
    • arcane
    • water
    Entries
    • The dragon liquefies, turning entirely to water while maintaining their shape, for a split second. Against the triggering effect, they gain resistance 20 to fire and to all physical damage.
    Name
    Liquefy
    Trigger
    The dragon is targeted by a Strike or spell that could deal fire or physical damage to them
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • arcane
    • evocation
    • water
    Entries
    • The dragon shoots a ball of water that deals 13d6 bludgeoning damage in a 25-foot burst within 50 feet (32 basic Reflex save). All non-magical fire in the radius is extinguished. The dragon can't use Breath Weapon again for 1d4 rounds.
    Name
    Breath Weapon
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically Grabs the target.
    Name
    Coiling Frenzy
  • Entries
    • The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.
    Name
    Draconic Momentum
  • Activity
    Number
    1
    Unit
    action
    Entries
    • 3d8+6 bludgeoning, 30 (page 305)
    Name
    Greater Constrict
  • Traits
    • water
    Entries
    • A living creature that takes damage from the sea dragon's jaws Strike must succeed at a 32 Fortitude save or become sickened 1 as a surge of excess water floods its body.
    Name
    Hyponatremia

Background

Lore

No lore provided.