Monster Dossier
Adept
Adept is a fantasy monster entry from source GMG.
Traits
nmediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
4
Languages
- Languages
- common
Skills
- Arcana
- 5
- Diplomacy
- 3
- Occultism
- 7
- Society
- 5
- Scribing lore
- 5
Ability Mods
- Str
- 0
- Dex
- 2
- Con
- 0
- Int
- 3
- Wis
- 2
- Cha
- 1
Items
- journal
- robes
- scroll case
- writing set
Defenses
- Ac
- 14
- Saving Throws
- Fort
- 2
- Ref
- 4
- Will
- 6
- Hp
- Hp
- 8
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- fist
- Attack
- 6
- Traits
- agile
- nonlethal
- Damage
- 1d4 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- journal
- Attack
- 6
- Traits
- nonlethal
- thrown
- Damage
- 1d6 bludgeoning
- Types
- bludgeoning
Spellcasting
- Name
- Occult Spells Known Spells
- Tradition
- occult
- DC
- 14
- Entry
- 0
- Level
- 1
- Spells
- Name
- daze
- Name
- detect magic
- Name
- mage hand
Abilities
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- Entries
- The adept focuses inward to muster knowledge and wisdom. While in this state of concentration, they gain a +2 status bonus to checks to Recall Knowledge, but take a –2 penalty to Perception. They can end their focused state with a single action, which has the concentrate trait.
- Name
- Focused Thinker
Background
Lore
No lore provided.