Monster Dossier
Adachros
Adachros is a fantasy monster entry from source B3.
Traits
uncommonnlargeastral
Rules & statistics
Monster Profile
Perception
22
Senses
- Type
- imprecise
- Name
- thoughtsense
- Range
- 120
Languages
- Languages
- abyssal
- celestial
- common
- daemonic
- infernal
- protean
- requian
- utopian
- Abilities
- telepathy 120 feet
Skills
- Athletics
- 25
- Deception
- 25
- Intimidation
- 27
- Occultism
- 22
Ability Mods
- Str
- 6
- Dex
- 2
- Con
- 5
- Int
- 5
- Wis
- 5
- Cha
- 8
Defenses
- Ac
- 34
- Saving Throws
- Fort
- 24
- Ref
- 21
- Will
- 26
- Hp
- Hp
- 225
- Resistances
- Amount
- 15
- Name
- mental
Speed
- Walk
- 40
- Fly
- 40
Attacks
- Range
- Melee
- Name
- fist
- Attack
- 27
- Traits
- agile
- magical
- versatile
- Damage
- 3d10+14 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- psychic shard
- Attack
- 27
- Traits
- magical
- range increment
- Damage
- 3d8+14 piercing
- Types
- piercing
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 33
- Entry
- 0
- Level
- 7
- Spells
- Name
- daze
- Name
- detect magic
- 5
- Spells
- Name
- hallucinatory terrain
- Amount
- 3
- 6
- Spells
- Name
- hallucination
- Amount
- 2
- Name
- illusory scene
- Name
- modify memory
- Name
- zealous conviction
- 7
- Spells
- Name
- reverse gravity
Abilities
- Top
- Traits
- divination
- mental
- occult
- Entries
- The caulborn senses all non-mindless creatures at the listed range.
- Name
- Thoughtsense
- Mid
- Entries
- The adachros denies any version of reality but their own. If they begin their turn under an enchantment or illusion effect, they immediately attempt to counteract one such effect with a counteract modifier of +23, even if the effect prevents the adachros from acting.
- Name
- Self-Absorbed
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The adachros takes 25 or more bludgeoning, piercing, or slashing damage
- Entries
- The attack breaks off part of the adachros's body. This fragment reshapes and animates into an ioton with the minion trait under the adachros's control. The ioton sycophant can't move more than 120 feet from the adachros and crumbles after 1 minute. If the adachros gives it no other commands, the ioton sycophant spends its turn praising the adachros and affirming the adachros's infallibility; this grants the adachros 4d6 temporary Hit Points that last for as long as the ioton sycophant exists, and a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks for 1 round.
- Name
- Splinter Sycophant
- Bot
- Traits
- illusion
- mental
- Entries
- An adachros's melee and ranged Strike||Strikes gain the fatal trait against any creature affected by the adachros's enchantment or illusion spells, including creatures in the area of a hallucinatory terrain that haven't disbelieved the effect.
- Name
- Fatal Fantasia
Background
Lore
No lore provided.