Monster Dossier
Acrobat
Acrobat is a fantasy monster entry from source GMG.
Traits
nmediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
6
Languages
- Languages
- common
Skills
- Acrobatics
- 15
- Athletics
- 8
- Deception
- 5
- Performance
- 9
- Stealth
- 8
- Circus lore
- 5
Ability Mods
- Str
- 2
- Dex
- 4
- Con
- 2
- Int
- 1
- Wis
- 0
- Cha
- 1
Items
- climbing kit
- dagger (5)
- rope (50 feet)
Defenses
- Ac
- 18
- Saving Throws
- Fort
- 8
- Ref
- 12
- Will
- 4
- Hp
- Hp
- 28
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Name
- dagger
- Attack
- 10
- Traits
- agile
- finesse
- versatile
- Damage
- 1d4+4 piercing
- Types
- piercing
- Range
- Melee
- Name
- foot
- Attack
- 10
- Traits
- agile
- finesse
- nonlethal
- Damage
- 1d4+4 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- dagger
- Attack
- 11
- Traits
- agile
- thrown
- versatile
- Damage
- 1d4+4 piercing
- Types
- piercing
Abilities
- Top
- Entries
- When the acrobat rolls a success on an Acrobatics check, they get a critical success instead. They aren't flat-footed when attempting to Balance and can attempt an Acrobatics check instead of a Reflex save to Grab an Edge.
- Name
- Steady Balance
- Mid
- Entries
- The acrobat treats all falls as 50 feet shorter.
- Name
- Cat Fall
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The acrobat is targeted with a melee or ranged attack by an attacker they can see
- Entries
- The acrobat gains a +2 circumstance bonus to AC against the triggering attack.
- Name
- Nimble Dodge
- Bot
- Entries
- The acrobat deals an extra 1d6 precision damage to flat-footed creatures.
- Name
- Sneak Attack
- Activity
- Number
- 2
- Unit
- action
- Entries
- The acrobat swings on a rope or trapeze, moving up to double their Speed. At any point during the swing, they can make a melee Strike.
- Name
- Swinging Strike
Background
Lore
No lore provided.