Monster Dossier

Acrobat

Acrobat is a fantasy monster entry from source GMG.

Level 2

Traits

nmediumhumanhumanoid

Rules & statistics

Monster Profile

Perception

6

Languages

Languages
  • common

Skills

Acrobatics
15
Athletics
8
Deception
5
Performance
9
Stealth
8
Circus lore
5

Ability Mods

Str
2
Dex
4
Con
2
Int
1
Wis
0
Cha
1

Items

  • climbing kit
  • dagger (5)
  • rope (50 feet)

Defenses

Ac
18
Saving Throws
Fort
8
Ref
12
Will
4
Hp
  • Hp
    28

Speed

Walk
30

Attacks

  • Range
    Melee
    Name
    dagger
    Attack
    10
    Traits
    • agile
    • finesse
    • versatile
    Damage
    1d4+4 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    foot
    Attack
    10
    Traits
    • agile
    • finesse
    • nonlethal
    Damage
    1d4+4 bludgeoning
    Types
    • bludgeoning
  • Range
    Ranged
    Name
    dagger
    Attack
    11
    Traits
    • agile
    • thrown
    • versatile
    Damage
    1d4+4 piercing
    Types
    • piercing

Abilities

Top
  • Entries
    • When the acrobat rolls a success on an Acrobatics check, they get a critical success instead. They aren't flat-footed when attempting to Balance and can attempt an Acrobatics check instead of a Reflex save to Grab an Edge.
    Name
    Steady Balance
Mid
  • Entries
    • The acrobat treats all falls as 50 feet shorter.
    Name
    Cat Fall
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The acrobat is targeted with a melee or ranged attack by an attacker they can see
    Entries
    • The acrobat gains a +2 circumstance bonus to AC against the triggering attack.
    Name
    Nimble Dodge
Bot
  • Entries
    • The acrobat deals an extra 1d6 precision damage to flat-footed creatures.
    Name
    Sneak Attack
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The acrobat swings on a rope or trapeze, moving up to double their Speed. At any point during the swing, they can make a melee Strike.
    Name
    Swinging Strike

Background

Lore

No lore provided.